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brainfuck

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wmww
wmww commented Jul 30, 2018

Most of this project was written over a couple of days for a single lightning talk. As you might imagine, the code isn't the best. Here are some low hanging fruit:

  • Many names are in CamelCase, but some are in snake_case. All should be in snake_case (except maybe types?) as that's Godot standard.
  • Node paths are hard coded all over the place, instead of exported to the editor
salman-bhai
salman-bhai commented Sep 16, 2017

Go to the folder for M# where the name of the folder should be the name of the language itself. Inside the folder should be the Hello World! code of the file.

Your task is to edit the heloworld.m file and add code for the same there. If possible edit the README as well for more precise instructions on how to contribute to the repository.

If you don't know any of these steps, kindly

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