Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++
Updated May 30, 2019
Open deep learning compiler stack for cpu, gpu and specialized accelerators
Python
Updated May 30, 2019
Code examples for new APIs of iOS 10.
Swift
Updated Apr 11, 2019
A high-performance, bindless graphics API for Rust.
#2723 opened about 2 months ago by hgallagher1993
#2685 opened 3 months ago by mcbernie
#2643 opened 3 months ago by msiglreith
5
Rust
Updated May 30, 2019
Easily craft fast Neural Networks on iOS! Use TensorFlow models. Metal under the hood.
Swift
Updated Jan 21, 2019
C++
Updated Sep 11, 2018
A basic 3D scene implemented with various engines, frameworks or APIs.
C
Updated Dec 8, 2018
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
C++
Updated Jan 13, 2018
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
C
Updated Mar 8, 2019
A neural network toolkit for Metal
Swift
Updated May 18, 2018
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4
C++
Updated May 24, 2019
Code examples for ARKit.
Swift
Updated Apr 11, 2019
A simple way to play with the image!
Swift
Updated Nov 3, 2018
Tiny YOLO for iOS implemented using CoreML but also using the new MPS graph API.
Swift
Updated Dec 19, 2018
iOS painting library based on Metal. 神笔马良有一支神笔(基于 Metal 的涂鸦绘图库)
Swift
Updated May 29, 2019
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
C++
Updated May 30, 2019
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, …
C++
Updated May 15, 2019
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
C++
Updated Nov 26, 2018
lightspeed lightweight elegant game engine in pure c
C
Updated Nov 25, 2018
GPU-accelerated image and video processing framework based on Metal.
Objective-C
Updated May 29, 2019
Source code for my blog post "Getting started with TensorFlow on iOS"
Swift
Updated Mar 6, 2017
Cross-platform 2D Game Engine in pure Swift
Swift
Updated Nov 28, 2017
Live Graphics Framework for iOS & macOS
Swift
Updated May 30, 2019
The iOS and OS X neural network framework
Swift
Updated Mar 11, 2017
Simple calculation to render cheap water effects.
Swift
Updated Apr 25, 2017
A high performance Swift library for GPU-accelerated image/video processing based on Metal.
Swift
Updated May 22, 2019
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
C++
Updated May 30, 2019
Digital Rebar Provision is a simple and powerful Golang executable that provides a complete API-driven DHCP/PXE/TFTP …
Go
Updated May 29, 2019
Metal-backed 360° panorama view for iOS
Swift
Updated May 6, 2019
Build UI components in a solid, flexible way
#235 opened about 2 years ago by cesalberca
JavaScript
Updated Apr 29, 2019