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Game engine

Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.

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ScrappyCocco
ScrappyCocco commented Sep 3, 2019

What the hell means "it's very likely this issue is fixed."?
There should be a test and a proof the issue is fixed, this is not how issues works.

And, in fact, the issue CRYTEK/CRYENGINE#606 is not fixed and still present in 5.6

When there's a space in the engine installation folder, for example mine is in:

bamling
bamling commented May 27, 2019

Feature

Logging for Rendy and the chosen gfx backend.

Change

The log level for Rendy and the chose gfx backend (e.g. Vulkan) should by default be set to a less verbose level (amethyst::LogLevelFilter::Warn or amethyst::LogLevelFilter::Error).

Reason

The current logs are a bit overly verbose and make it harder to find actual errors in your application. It's possible to c

xenko
oschakravarthi
oschakravarthi commented Apr 22, 2019
  1. When I try to import a model (those models are attached to this post), I am getting the below error.

Error:An exception occurred while generating the template.
Object reference not set to an instance of an object.
at Xenko.Assets.Models.ModelAssetImporter.Import(UFile localPath, AssetImporterParameters importParameters)
at Xenko.Assets.Presentation.Templates.ModelFromFileTemplateGen

joekreydt
joekreydt commented Aug 2, 2019

Bug Description
Followed steps here: https://github.com/ggez/ggez/blob/master/docs/BuildingForEveryPlatform.md to run the astroblasto example game. Ran into two similar errors during compile:

Error 1:
error[E0432]: unresolved import 'nalgebra'
--> src/main.rs:13:5
|
13 | use nalgebra as na;
| ^^^^^^^^^^^^^^ no 'nalgebra' external crate

Error 2:
error[E0432]:

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