3D
3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.
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Issue details
While in a LibGDX environment if you press down a key and then switch to any window outside of LibGDX's scope and release that key, the LibGDX environment does not detect that release event.
Upon re-entry to the LibGDX environment, there should probably be some re-polling evaluation of the keys LibGDX thinks are pressed keys to determine if they are still pressed or not.
8th wall dialog is a good example to follow (open link on iOS 13)
https://apps.8thwall.com/8w/jini/
requestPermision has to be called in a handler triggered by a user gesture
buttonEl.addEventlistener('click', function () {
DeviceMotionEvent.requestPermission().then(response => {
if (response == 'granted') {
window.addEventListener('devicemotion', (e) => {
A brief computer graphics / rendering course
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Oct 27, 2019 - 89 commits
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A Blender script to procedurally generate 3D spaceships
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Oct 25, 2019 - 30 commits
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When a terrain tile fails to load you get a message like:
An error occurred in "CesiumTerrainProvider": Failed to obtain terrain tile X: 0 Y: 0 Level: 0.
This doesn't tell you what the error was/why it failed. In most cases the request has actually failed (404 etc.) and the browser will report it, but in some cases that's not the case either. The only way to see the error is to cha
This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. Issues are managed on our own bug tracker at https://www.freecadweb.org/tracker
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Oct 27, 2019 - 18 commits
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A resource repository for 3D machine learning
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Oct 27, 2019 - 252 commits
Priority
Low
Issue Description
In the screenshot below, LAST MODIFIED shows Sat, 26 Oct 1985 08:15:00 GMT,which is incorrect.
Expected Results
LAST MODIFIED shows correct timestamp, so that users know when this file is modified.
Screenshots/Related files

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Oct 27, 2019 - 69 commits
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A brief computer graphics / rendering course
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Oct 27, 2019 - 34 commits
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
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Oct 27, 2019 - 7 commits
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The PyTorch improved version of TPAMI 2017 paper: Face Alignment in Full Pose Range: A 3D Total Solution.
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Oct 25, 2019 - 142 commits
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WebGL lessons that start with the basics
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Oct 27, 2019 - 1 commits
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This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
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Oct 25, 2019 - 208 commits
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A brief computer graphics / rendering course
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Oct 24, 2019 - 20 commits
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A WebGL graphic library for building scalable Web3D applications
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Oct 27, 2019 - 1 commits
- JavaScript
Tiny but powerful single file wavefront obj loader
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Oct 27, 2019 - 595 commits
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Expose raytracing render-path in Armory and document implementation details.
:dromedary_camel: Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.
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Oct 27, 2019 - 658 commits
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🌏 A Declarative 3D Globe Data Visualization Library built with Three.js
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Oct 27, 2019 - 504 commits
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486 lines of C++: old-school FPS in a weekend
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Oct 27, 2019 - 61 commits
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As we approach v1.0.0, we should look into versioning our docs. This is important because feature availability will depend on the version of the library being used, and this can be confusing for users if there is only one set of docs.
The two ways we could approach this are 1) keep a copy of the docs site for each old release in a subpath off of the main site 2) note next to each bit of API whi
Learn about 3d
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- Wikipedia
The deprecated
decodeDracoFilemethod should be removed and replaced with aparsemethod similar to other loaders. CurrentlydecodeDracoFiledoes not propagate errors, and should do so. So probably a signature like: