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C is a programming language designed by Dennis Ritchie at Bell Labs. C is very widely used, straightforward, and can be compiled to a number of platforms and operating systems. C is an imperative language, with a small number of keywords and a large number of mathematical operators.

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rom1v
rom1v commented Nov 26, 2019

Currently, the client listens on port 27183 until the device is connected. The port can be customized by -p/--port option: scrcpy -p 1234.

However, if we start 2 devices at the same time, one of them will try to listen on the same port of the other, and fail with bind: Address already in use.

To avoid this annoyance, -p/--port should accept a range:

scrcpy -p 27183:
chrisbra
chrisbra commented Sep 29, 2019

This is a followup to #1665 and the related issues. Unfortunately not much happened and we still haven't decided on nice new colorschemes to distribute with Vim. I apologize it took so long, but apparently deciding on which colorschemes to use is not so easy 😕

So in order to move this topic forward, I'd like to ask colorscheme writers who want their colorschemes distributed with Vim to mention

jean-airoldie
jean-airoldie commented Jun 6, 2019

Here is some general documentation improvement suggestion regarding flatbuffers. This is what I remember struggling with (from the top of my head). Also some point might be a little bit opinionated.

Some of the points were taken from #5387.

  • Regarding the builder:
    • The fact that its kinda like an arena allocator used for serialization.
    • The concept of offsets, what do they repre
dsyer
dsyer commented Jul 4, 2018

If the JSON configuration for allowed runtime reflection contains a class that is not on the class path, the tool tells me to verify that my configuration matches the schema:

error: Error parsing reflection configuration in /home/dsyer/dev/scratch/graal/reflect.json:
Class no.such.Object not found
Verify that the configuration matches the schema described in the -H:PrintFlags=+ output fo
duncanspumpkin
duncanspumpkin commented Oct 8, 2019

get_map_coordinates_from_pos and get_map_coordinates_from_pos_window are used to convert a screen coordinate position that a mouse is over into a map position that the game uses and tell you what item you are hovering over. It is quite complex how it works everything out but this refactor is about modifying its calling parameters. To make things easier to understand in the project we are tryin

how0723
how0723 commented Dec 15, 2019

Library name: gperftools

Library description: The fastest malloc we’ve seen; works particularly well with threads
and STL. Also: thread-friendly heap-checker, heap-profiler, and cpu-profiler.
(originally Google Performance Tools)

Source repository URL: https://github.com/gperftools/gperftools

Project homepage (if different from the source repository):

Anything else that is useful to

Created by Dennis Ritchie

Released 1972

Website
www.open-std.org/jtc1/sc22/wg14
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