The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Updated
Dec 11, 2019 - JavaScript
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
:iphone: Collaborative List of Open-Source iOS Apps
Right now I just merge PRs and fix up quirky YAML, but it would be nice if generate_docs.py actually got run by Travis and posted back. Opens the door to more validation around duplicates and such, too.
Currently documented bugs: The DSF Buglist for Diablo v1.09 (Lurker Lounge)
The goal of this issue is to document any new bugs we come across while examining the code that are native to the original game. This will help us fix them later on when we make mods/ports.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
I recently introduced npm scripts to reliably get the correct tooling necessary to compile Citybound (see CONTRIBUTING.md). There are still some things that could be improved - I will try to do so whenever I find time for it, but if anyone wants to help earlier than that, I would really appreciate it.
npm run ensure-tooling installs correct rust nightly, rustfmt and clippFlappy Bird hack using Deep Reinforcement Learning (Deep Q-learning).
Hi, this is really a nice work, this can become a greater tutorial but I think it needs some improvements because, I'm a beginner, and not everything is straightforward to understand. I have not yet completely read the whole article, I just stopped to first sections. The goal of this article is to be understandable for beginners but it uses a lot of terms not really introduced and therefore diffic
OpenSC2K - An Open Source remake of Sim City 2000 by Maxis
The spacing between the lines in the credits screen does not match the official D2 client. The spacing needs to be adjusted to accurately match what the original client does.
https://github.com/FormidableLabs/react-game-kit/blob/master/demo/slides/index.js#L36-L37
Adds both keyup and keypress listeners.
In Chrome/Edge, the arrow keys only fire keyup.
But in Firefox, both events get fired and it results in a double key press.
I don't know if it a matter of just removing the keypress handler? Or keeping both and handling it with some logic on the browser typ
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Although it is not bad to let user practice more by typing property key on their own,
click to fill would somehow save a lot of time and give user one option to make their learning smoother than before.
How do you think? If it is good, I am willing to contribute
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Python version: python3.7.2
AirtestIDE version: V1.2.0
Poco version: pocoui==1.0.76
Airtest version: airtest==1.0.27
Describe the bug
Airtest adb. exe runs test code 200x faster than Python's adb.exe. This means, people who visited this Airtest documentation might face this problem.
https://airtest.netease.com/docs/en/3_faq/script_related_faqs.html
![image](https://user-ima
High performance, simple, extensible golang open source network library
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
An open source, turn-based strategy game with a high fantasy theme.
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I think a better "point of view" can be omitted for better reading because everyone knows what you are talking about, which the sample code might not compatible on their machines or browsers