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C# (pronounced "C sharp") is a simple, modern, object-oriented, and type-safe programming language.

Its roots in the C family of languages makes C# immediately familiar to C, C++, and Java programmers.

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calculator
tmat
tmat commented Jun 15, 2015

InitializeTableReaders method contains the following code:

// Compute ref sizes for tables that can have pointer tables
            int fieldRefSizeSorted = GetReferenceSize(rowCounts, TableIndex.FieldPtr) > SmallIndexSize ? LargeIndexSize : GetReferenceSize(rowCounts, TableIndex.Field);
            int methodRefSizeSorted = GetReferenceSize(rowCounts, TableIndex.MethodPtr) > SmallIndexSiz
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cesarmalari
cesarmalari commented Nov 30, 2016

I filed #2115 yesterday because I managed to disable hotkeys by accident and didn't realize it. The only clue I had was the color of the boxes on the right side of the screen, which I thought to click on/mouse over, but they don't have any tooltips on them either.

I'd recommend adding tooltips to those boxes, plus some kind of notification bar at the top or bottom of the screen to let the user

rjlimardo
rjlimardo commented Dec 19, 2017

Steps to Reproduce

  1. Create a Serializer to Read type of Object("Class")
  2. Run Serializer to Deserialize an Existing XML
  3. Throws an Internal Error Message of (" There is an error in XML document (0, 0) ")

Current Behavior

What is the current behavior?
throwing an exception while deserializing .

Expected Behavior

Please describe the behavior you are expecting
Deseria

tomspilman
tomspilman commented Mar 21, 2013

We need to develop a set of guidelines for users helping with MonoGame API reference documentation.

The guidelines should include some simple bullet points as to things documentation writers should address in class, method, and parameter docs.

It should also include examples of bad and good docs which illustrate what we want to see and what we don't want to see in the MonoGame docs.

The guide s

tomlm
tomlm commented Oct 2, 2018

Issue

Currently prompt classes require the caller to take the output of a prompt and assign it to a slot. This causes the following:

  • on a waterfall, the next step needs to collect the slot value and save it
  • it pushes a code requirement into the consumption of the Prompt.

Proposed change

If we change the prompt class to have a property called "Slot" it can be configured to automat

ReactiveUI
WonderPanda
WonderPanda commented Jul 30, 2014

I'm sure that I'm not the only who has mentioned this but there is a definite lack of solid examples/documentation when trying to look at building an application using RxUI, especially with the release of version 6. The only content I've been able to find that's applicable are on @paulcbetts personal blog and some half-finished (perhaps out of date with the new version) readmes in the docs branch

server
matt-h
matt-h commented Feb 14, 2017

Right now the Equivalent Domains is sent from the client and stored on the server in plain text. This should be encrypted on the client the same as passwords/sites.

This isn't a huge security issue, but if the database was compromised then the list of domains would be available from each account. This list of domains would be ones that the user has accounts on creating a privacy issue.

thegoldenmule
thegoldenmule commented Sep 17, 2017

I'd love to use this, but I don't see any documentation on usage (hopefully I'm just missing it?). From what I can piece together from the Live-reloading section, you call quicktype like this:

quicktype--lang csharp my-json.json

This seems to work, but it was just a guess. Are there any parameters we can tweak? Other configuration like namespace or pocos?

WindowsCommunityToolkit
harsh-athalye
harsh-athalye commented Aug 20, 2015

I think the IsAnagram() method doesn't work as expected. For example, it would fail for the below string combinations ("abc","bbb") or ("acdf", "bcde").

I think a simple LINQ implementation would be easy enough to implement here.
If you like, I could do that and also implement unit tests for it.

TheBricktop
TheBricktop commented Dec 6, 2018

Describe the bug
The Unity usage example assumes that user has Rantionary.rpkg file in assets/resources folder but there is no step by step information on how to import those and from what source.
The Rant3.zip from github doesn't contain said file.

To Reproduce
Steps to reproduce the behavior:

  1. Follow the Running in Unity tutorial
  2. Run the example in Unity
  3. See the erro

Created by Anders Hejlsberg

Released January 2002

Repository
dotnet/csharplang
Website
docs.microsoft.com/dotnet/csharp
Wikipedia
Wikipedia

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