Wasm3
A high performance WebAssembly interpreter written in C.
βΌ 15.8x faster than other wasm interpreters (wac, life, wasm-micro-runtime)
βΌ 4..5x slower than state of the art wasm JIT engines (liftoff, cranelift)
βΌ 11.5x slower than native execution
* Based on CoreMark 1.0 benchmark. Your mileage may vary.
Getting Started
Here's an online demo and a small getting started guide:
Status
wasm3 passes the WebAssembly spec testsuite and is able to run many WASI apps.
Minimum useful system requirements: ~64Kb for code and ~10Kb RAM
wasm3 runs on a wide range of platforms:
Linux,
Windows,
OS X
Android,
iOS
OpenWRT-enabled routers
Raspberry Pi, Orange Pi and other SBCs
MCUs:
Arduino MKR*, Arduino Due, Particle Photon,
ESP8266, ESP32, Air602 (W600), nRF52, nRF51,
Blue Pill (STM32F103C8T6), MXChip AZ3166 (EMW3166),
Maix (K210), HiFive1 (E310), Fomu (ICE40UP5K), ATmega1284 etc.Browsers... yes, using WebAssembly itself!
wasm3can executewasm3(self-hosting)
wasm3 is built on top of Steven Massey's novel interpreter topology, with:
- Wasm 1.0 spec conformance
WASIsupport- Support of
x86,x64,ARM,MIPS,RISC-V,Xtensaarchitectures
Motivation
Why using "slow interpreter", instead of "fast JIT"?
In many situations, speed is not the main concern. Runtime executable size, code density, memory usage, startup latency can be all improved with the interpreter approach. Portability and security are much easier to achieve and maintain. Also on some platforms (i.e. iOS and WebAssembly itself) you can't generate executable code pages in runtime (so JIT is unavailable).
Building
See DEV.md
Testing & Fuzzing
See test/README.md
Performance
See PERFORMANCE.md
License
This project is released under The MIT License (MIT)

