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C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.

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leetcode
azl397985856
azl397985856 commented Nov 11, 2019

给定两个由小写字母构成的字符串 A 和 B ,只要我们可以通过交换 A 中的两个字母得到与 B 相等的结果,就返回 true ;否则返回 false 。

 

示例 1:

输入: A = "ab", B = "ba"
输出: true
示例 2:

输入: A = "ab", B = "ab"
输出: false
示例 3:

输入: A = "aa", B = "aa"
输出: true
示例 4:

输入: A = "aaaaaaabc", B = "aaaaaaacb"
输出: true
示例 5:

输入: A = "", B = "aa"
输出: false
 

提示:

0 <= A.length <= 20000
0 <= B.length <= 20000
A 和 B 仅由小写字母构成。

来源:力扣(L

Fleischner
Fleischner commented May 14, 2019

Team up with vcpkg
Related: microsoft/vcpkg#6154

Sync/verify port descriptions (vcpkg <-> awesome-cpp)
Sync/verify port license information (vcpkg <-> awesome-cpp)
Library Homepage (vcpkg <- awesome-cpp)
Vcpkg availability, operating system support, version, build status (vcpkg -> awesome-cpp)
Dependency level; level0=no deps; level1=depends on any level0; ... (vc

calculator
openpose
ran2207
ran2207 commented Dec 5, 2019

I am having difficulty in running this package as a Webservice. Would appreciate if we could provide any kind of documentation on implementing an API to get the keypoints from an image. Our aim is to able to deploy this API as an Azure Function and also know if it is feasible.

simonsan
simonsan commented Nov 2, 2019

Right now we give the following information (e.g.):

openage v0.4.0-69-g9412facd
opengl
MSVC 19.16.27032.1 [/DWIN32 /D_WINDOWS /W3 /GR /EHsc /MP]
Cython 0.29.14

For future debugging on the user side we could give more information:

  • OpenGL version number
  • nyan-lib version number
  • libc
  • sdl-version
  • Qt-version
  • maybe even opus-codec version

In addition:
jj quote:

matiTechno
matiTechno commented Dec 19, 2019

Frequent bug: while sorting by y-coordinate, the vertices are sorted, but the data coming with the vertices is not.
Gouraud shading, forgot to sort intensities

In my case I was calculating a barycentric coordinate of one vertex and assigning it to a different vertex by mistake.
The artifacts looked exactly the same as you presented, if it is the same problem then the description could be

jesseschalken
jesseschalken commented Jan 17, 2020

Library name: threadpool

Library description: threadpool is a cross-platform C++ thread pool library. It provides a convenient way for dispatching asynchronous tasks and can be easily customized. threadpool is based on the high-quality Boost source libraries.

Source repository URL: https://sourceforge.net/p/threadpool/code/

Project homepage (if different from the source repository): http:

tkausl
tkausl commented Nov 28, 2019

spdlog has a formatter interface which one can implement to create custom formatters. This is not needed however for most cases if one needs only a minor change or addition to the pattern_formatter.

Currently, the pattern_formatter has a hardcoded switch in pattern_formatter::handle_flag_ to create flag_formatters by flag-character which isn't really extensible.

I propose the fo

duncanspumpkin
duncanspumpkin commented Oct 8, 2019

get_map_coordinates_from_pos and get_map_coordinates_from_pos_window are used to convert a screen coordinate position that a mouse is over into a map position that the game uses and tell you what item you are hovering over. It is quite complex how it works everything out but this refactor is about modifying its calling parameters. To make things easier to understand in the project we are tryin

porglezomp
porglezomp commented Oct 11, 2019

I went to godbolt in the middle of the night and found it extremely bright and started wondering if it could respect the system setting.

There is a CSS media feature prefers-color-scheme which indicates whether the user prefers light or dark mode. It might be nice to make the default dark mode if the user hasn't explicitly picked one yet be "System" and using the prefers-color-scheme settin

samwalshnz
samwalshnz commented Apr 6, 2019

User story:
I'm watching a YouTube video. The person speaking in the video pauses for a moment before sentences. The pauses are long enough to be considered as 'silent' to BackgroundMusic and therefore the music plays, but then the person speaking in the video continues speaking, triggering the music playback to stop. Note: there's also a delay between the moment the person starts speaking a

jroweboy
jroweboy commented Apr 3, 2019

Overview

As suggested in #4623, Citra should support binding a hotkey to activate the frontend microphone implementation. Games that use the microphone tend to enable the mic while launching, even if the game is not going to read the data from the shared page till much later.

My personal design suggestions for implementors:

Support for this feature should fully stop any input stre

Created by Bjarne Stroustrup

Released October 1985

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