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canvas

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three.js
donmccurdy
donmccurdy commented Sep 27, 2019

The deprecated decodeDracoFile method should be removed and replaced with a parse method similar to other loaders. Currently decodeDracoFile does not propagate errors, and should do so. So probably a signature like:

dracoLoader.parse( arrayBuffer, /* options, maybe? */, onLoad, onError );
stockiNail
stockiNail commented Jan 27, 2020

Documentation Is:

  • Missing or needed
  • Confusing
  • Not Sure?

chartArea node has been changed into v3

The chartArea node of a chart adds width and height properties, comparing with version 2.9.3.

Add into doc for migration 3

At the moment this change is not documented into migration 3 doc

pixi.js
JoshOY
JoshOY commented Oct 21, 2019
  • I have searched the issues of this repository and believe that this is not a duplicate.

What problem does this feature solve?

根据v3更新文档 https://www.yuque.com/antv/g2-docs/tutorial-g2-v3-changes ,等高线的旧 API chart.contour() 已经废弃并被 chart.polygon() 替代了,但是新版本的 Demo 中并没有给出相关的例子

What does the proposed API look like?

在 Demo 中给出等高线相关的例子

vega
rektdeckard
rektdeckard commented Jan 18, 2020

Network component seem to be poorly documented on how to use with Layers, as well as interactivity. My immediate desire is to be able to show some information about a node on hover (or always), such as a label. I can't seem to find anything about this anywhere, and it seems to be a very common use case for this type of data visualization. There isn't much to learn from an unlabeled graph.

Ideal

Whispres
Whispres commented Apr 27, 2018

I was wondering if there is a comprehensive installation guide for people new to using code on GitHub. If not, could you walk me through the installation process step-by-step? I am practicing my technical writing skills by editing Readme documents and wanted to write a longer, more detailed Readme for Piskel. I would be happy to contribute my edits to the master project if you like them. I'm sure

justswim
justswim commented Feb 22, 2019

This is a feature request for text ... I'd like to be able to write text with only an outer stroke (no inner stroke).

The main issue with the current fillStroke function is that the stroke gets added to the inside of the font, which makes the font skinnier and hard to read at small sizes.

Here is an example of what Konva does (top text is no stroke, bottom is with a stroke)
![screen shot 20

jspaint
1j01
1j01 commented Jul 12, 2019

I think the default behavior of focus changing is being prevented by preventDefault, when drawing / using any tools on the canvas.
This leads to keyboard shortcuts like Ctrl+Z/Ctrl+Shift+Z/Ctrl+C/Ctrl+V/anything not working.

To reproduce:

  • Open Help > Help Topics
  • Click in the iframe, the right pane
  • Click in the canvas area
  • Try to undo with Ctrl+Z

If we're preventing the defau

bug
mathiasbaldissera
mathiasbaldissera commented Nov 29, 2019

@dylanvorster How do you want to be the documentation style to be added to the library? I've been seeing some people (and me too) who want to help with the project docs. And to prevent rewriting PRs and docs, do you have a minimal explanation of how would be the ideal documentation style to those who want to help? And what are the most important elements/classes/tutorials that need to be documente

jkalkhof
jkalkhof commented Oct 1, 2018

OS platform / Browser

Windows 10/Chrome Version 69.0.3497.100 (Official Build) (64-bit)

melonJS version

master branch - 10/1/2018 - melonjs 6.2.0

Bug description

UI example mouse clicks won't work with simulation_rpg example

Steps to reproduce the bug

I have put in a pull request 951 - code which reproduces the problem.
(see examples/isometric_rpg_ui)
https

gorokhmn
gorokhmn commented Nov 17, 2019

Code in tutorial has the following (in many places):
<link rel="stylesheet" src="dygraph.css"/>
However, this stylesheet is not loading because the link should be updates as
<link rel="stylesheet" href="dygraph.css"/>

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