Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
Here are 5,601 public repositories matching this topic...
Summary
Currently Kong supports writing configuration in a file, in YAML or JSON.
To provide a more flexible configuration, especially for those running Kong in different environments (dev, staging, production), an option to write configuration in lua can be very useful.
Additional Details
There are many use-cases that come to mind:
- Using environment variables inside the d
- cocos2d-x version: 3.17.1
- devices test on: Android 8.1.0
- developing environments
- NDK version: 19.2.5345600
- development OS: Ubuntu 16.04 (64-bit)
- Android Studio version: 3.3.1
- By this document: after built and run CppTests project on my phone, the program was flashback;
However, I can
给项目开一个wiki是否具有可行性
- 之前有人提到过开一个 openwrt 的开发 wiki #2650 , 个人也感觉用处不大
- 这里我所谓的 wiki 是针对本 repo 的, 主要内容如下
- 项目背景及当前状态(如设备支持列表, 已知 Bug 等)
- 大版本发布及 Change Log
- 专有模块的使用及相关说明(如ssr+ 在 gfw 模式, 域名黑白模的优先级等)
- 正在开发或者修复的功能(如项目的 Roadmap)
- 这样的 wiki 可以带来的益处
- 新人或者想对项目有深入了解的人可以有迹可循
- 对 Bug 或功能的需求不用每次提 issue
- 有了使用说明可以减少关于某功能如何使用类的 issue
-
Updated
Mar 4, 2020 - Java
Right now all the icons have an external link which make them:
- Prone to change/deletion
- Different size,format and resolution
- Various images are transferred over HTTP instead of HTTPS (which might become a problem in future as more and more browser start to block HTTP on HTTPS sites).
- External server might under-perform
My suggestion is to make a folder in the repository which has
The documentation for search_k is inconsistent.
In some places, it says: "search_k nodes which defaults to n_trees * n if not provided"
In other places, it says: "If search_k is not provided, it will default to n * n_trees * D where n is the number of approximate nearest neighbors and D is a constant depending on the metric."
Which is it?
And if it is D, could you enumerate the dif
There is ample documentation for hs.httpserver.websocket, but there is no documentation for hs.http.websocket even though it exists as a perfectly usable websocket client implementation.
Expected behavior
The hrefs links in the docs appear to be inconsistent (or incorrect?). Consider the Getting Started page where the links to the example code point to tree/dev. I would expect these hrefs to link to the master branch.
Actual behavior
The result of this is
Issue type
- Bug or legacy issue (not sure)
Minetest version
0.4.17.1
Summary
The keybindings menu has that weird warning at the top:
(If this menu screws up, remove stuff from minetest.conf)
Is this warning still relevant? I think this warning has been in Minetest since ages, yet it's still there.
If the warning is still relevant, please write down (in this
Somebody reported a "failed to set hardware filter to promiscuous mode)" error; that comes from a PacketSetHwFilter() call, which ultimately does a DeviceIoControl() for NDIS adapters.
libpcap currently doesn't call GetLastError() and report the error code as part of the error if if PacketSetHwFilter() fails. That might provide more useful debugging information.
Information
conky 1.10.8 compiled Wed Feb 28 17:11:42 UTC 2018 for Linux 4.4.0-101-generic x86_64
Conky is writing in /var/log/syslog every second ! How to stop this, please ?!
I believe that it will be very desirable to stop writing logs. If needed, you can turn it on.
A single config line like "Enable log=false" or "Enable log=true" it's enough.
Thanks.
-
Updated
Mar 2, 2020 - Objective-C
I think some kind of interactive vistutor would be greatly beneficial.
It could serve as a starting point or as a continuation for learning certain topics.
I realize that such a tutorial might include a bit of different topics, just to name a few obvious ones:
- regular expressions
- structural regular expressions
- vi commands
- sam commands
It feels to me inaccessible to people ne
It seems to me, reading through the Using Library page that the documentation has fallen a little out of date with the move to place the cmake_*.sh/bat files in the script folder. This line, especially, seems wrong, since it would have to be the /script directory into the PATH variable.
Alternatively, you can add the
Documentation in this repository, mainly .md files, should be checked for accuracy and updated if needed. There have been a few changes to Cuberite in recent years that have probably slipped by.
Similar to how awful.client.focus.global_bydirection and awful.client.swap.global_bydirection work except for moving a client in a given direction. This would be nice to have if possible! Thanks.
It would be useful to have some documentation on the recommended approach for generating UUIDs from Lua sysbench scripts. Some all-Lua uuid modules out there are actually not thread-safe and require hacks to get to work properly.
However, there is a thread-safe FFI/cdef-based UUID generation Lua module here:
https://github.com/AlexWoo/lua-uuid/blob/master/uuid.lua
It would be good to eith
Introduction
In this article I'll talk about some "best coding practices" and how they apply or not to what we're doing in this series. If you followed along until now and did most of the exercises (especially the ones marked as content) then you've probably encountered some possibly questionable decisions in terms of coding practices: huge if/elseif chains, global variables, huge functions,
目前xmake已有的一些提速措施:
- 多任务编译,默认 4 job
- 增量编译
- 对ccache的支持
- linux下临时文件放置到/dev/shm
- 预编译头文件支持
- c++ modules支持
后期的一些优化措施:
- 内置跨平台的分布式编译,最近正在着手准备中
- 内置实现类似ccache的功能,实现内置跨平台cache
- xmake/lua自身一些实现逻辑损耗上的一些优化
- 多任务这块还可以在改进下,目前多个不相关的target的link阶段还没做成多任务(不过在大规模项目上link,很占内存,job量也需要适当调低些)
- 目前的多任务调度策略不能即时打满max jobs,有待改进
- 还有thinlto的增量link,以及l
From the docs, I naively assumed that any Lua pattern could be used, or at least the built-in ones and maybe a little more, leading to an attempt to use %u:
[tracks: "/tracks(/:order[%u])(/:asc_desc)(/:page[%d])"]: =>
[Looking at the code](https://github.com/leafo/lapis/blob/master/lapis/
Subj.
So you may or may not be aware of learn x in y minutes, which is probably my favourite "cheat sheet" format. The idea is to have a quick introductory overview/reference document, written in the language itself. The document should be correct, runnable code too. Here is Lua, for example:
https://learnxinyminutes.com/docs/lua/
Now, to be clear: I'm not complain
-
Updated
Mar 3, 2020 - Lua
Add a Reddit section
Most of the people who start out new don't find a latest feed of community hyped resources on ML and DL topics. It would be pretty good if we add a Reddit section.
If you're fine with this suggestion I'll put up a PR with the update
(https://github.com/viebel/klipse/blob/master/contributing.md)
- How to run test namespace(runner.cljs) and phantom js test (There is http://localhost:5014/test.html, but I think it serves a different purpose)
- Generally not much guidelines on how to contribute. (naming convention / code coverage...? to name only a few (at the moment I don't know comprehensive list of what good contribute guide
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993
- Organization
- lua
- Website
- www.lua.org
- Wikipedia
- Wikipedia
nvim --version: NVIM v0.5.0-23-gafd576ee9vim -u DEFAULTS(version: ) behaves differently? yes$TERM: xterm-256colorSteps to reproduce using
nvim -u NORCDownload:
[neovim_enc_bug.txt](https://github.com/neovim/n