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three.js
donmccurdy
donmccurdy commented Sep 27, 2019

The deprecated decodeDracoFile method should be removed and replaced with a parse method similar to other loaders. Currently decodeDracoFile does not propagate errors, and should do so. So probably a signature like:

dracoLoader.parse( arrayBuffer, /* options, maybe? */, onLoad, onError );
pixi.js
alb-erandelcastillo
alb-erandelcastillo commented Oct 1, 2019

I'm trying to set a customdata attribute to the nodes of a sankey diagram (i.e. percentage of node value of total value) and display that calculation when hovering over the node. I can't access the parent data customdata attribute in the node hovertemplate.

Could there be documentation for the event data available for node hovertemplates? Also, it'd be helpful to access the x0, x1, y0, y1 of t

Babylon.js
kukiel
kukiel commented Dec 3, 2019

Motivation

I have a map that is conditionally covered by some other DOM elements depending on the current elements toggle state. I like to use boxZoom but then if some element is covering 30% of the map on the bottom it's not considered by default and the part that I zoomed in is covered by the DOM element at the bottom.

Implementation

Map object option like zoomBoxOptions (simil

thw0rted
thw0rted commented Jan 30, 2020

Sandcastle example: open any basic shape (e.g. Rectangle) and try to set an outlineWidth, or search "outlineWidth" on this tracker and read any of a bunch of existing issues, starting with #40 (!)

Browser: any

Operating System: Windows only, apparently

Since the very beginning of Cesium, people have been trying to use the outlineWidth property on EllipseGraphics, RectangleGraphics, Po

SolAZDev
SolAZDev commented Sep 22, 2019

Besides the wiki, are there any plans to compile an API reference documentation?
I'm rather lost with a few things, particularly adding properties to the nodes on WebGL/Canvas. While I am one particular case, I think we could all agree having Documentation to read would be rather beneficial if not plain helpful.

jkalkhof
jkalkhof commented Oct 1, 2018

OS platform / Browser

Windows 10/Chrome Version 69.0.3497.100 (Official Build) (64-bit)

melonJS version

master branch - 10/1/2018 - melonjs 6.2.0

Bug description

UI example mouse clicks won't work with simulation_rpg example

Steps to reproduce the bug

I have put in a pull request 951 - code which reproduces the problem.
(see examples/isometric_rpg_ui)
https

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