:cancer: Interactive Particle / Nest System With JavaScript and Canvas, no jQuery.
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Updated
Jan 27, 2020 - JavaScript
:cancer: Interactive Particle / Nest System With JavaScript and Canvas, no jQuery.
A maintained collection of useful & free unity scripts / library's / plugins and extensions.
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
Cloned the repo locally
Ran cmd npm install.
Ran cmd npm start
Browser opens to url 127.0.0.1:8081
With error message
This page isn't working
127.0.0.1 sent a invalid response
ERR_INVALID_REDIRECT
Javascript particle animation library
Right now particles are just deleted when they hit an edge of the canvas and this just doesnt look nice in all situations. There should be an option to allow for bouncing when hitting canvas bounds.
A curated list of awesome HTML5 Canvas with examples, related articles and posts.
We want to write more large examples like the platformer and top down shooter tutorials.
We'll store the code for these outside of the oak repo, but link to them from here.
Ideas:
Wind power visualization with WebGL particles
3D strange attractors GPU scout and hypercomplex fractals - over 200 Million particles
WeatherView is an Android Library that helps you make a cool weather animation for your app
A concise, lightweight, and efficient Canvas library for building some cool particle effects.
Hi!
I found quite difficult to figure out how it works.
It would be very useful if you could add a complete game sample showing all the features included on the engine. I mean, the current samples does not show how are combined the features and the possibilities. It would be really useful something like a simple space invaders game. At least until the "Tutorial" section of the documentation
A lightweight Particle Animation Library for Android
three.proton is a magical 3d particle engine using three.js library. It is based on the Proton engine library.
Add a description, image, and links to the particles topic page so that developers can more easily learn about it.
To associate your repository with the particles topic, visit your repo's landing page and select "manage topics."
Lots of stuff is missing, for example that you're able to create your own emitter. Also things can be explained in a better way.