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3D

3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.

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three.js
jusw85
jusw85 commented Nov 29, 2019

Issue details

Camera.unproject does not return original value

Reproduction steps/code

    public void create() {
        Vector2 tmpvec = new Vector2();
        tmpvec.set(0, 0);

        Stage stage = new Stage(new ScreenViewport());
        stage.stageToScreenCoordinates(tmpvec); // has the correct screen coords;
        stage.screenToStageCoordinates(tmpvec);
        
Babylon.js
PatrickRyanMS
PatrickRyanMS commented Feb 3, 2020

Add user quotes page to highlight testimonials by users

  • Style exploration for template
  • Add collected feedback
  • Update menu system to include links to page

Pushing full quotes page to 4.2 so that we can get partner testimonials. For now we will include some quotes on the landing page as a rolling content block and implement the full page once we have more content approved

matiTechno
matiTechno commented Dec 19, 2019

Frequent bug: while sorting by y-coordinate, the vertices are sorted, but the data coming with the vertices is not.
Gouraud shading, forgot to sort intensities

In my case I was calculating a barycentric coordinate of one vertex and assigning it to a different vertex by mistake.
The artifacts looked exactly the same as you presented, if it is the same problem then the description could be

MichaelAtOz
MichaelAtOz commented Nov 11, 2019

See #3125, that error was generated due to down level OpenCSG.
Note the GUI warning, perhaps a similar warning would be good for command line use?
Save time in the next iteration of the problem.


Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/83657290-improve-command-line-opencsg-error-messages?utm_campaign=plugin&utm_content

hsdk123
hsdk123 commented Nov 14, 2019

I'm noticing that png files with alpha values don't have the setColor alpha values applied when using Flat3D shader (ex. setColor({1.f, 1.f, 1.f, 0.f}) still displays the image).

I'm currently using StbImageImporter for image importing.

Other Peculiarities

  • png images with transparent backgrounds have their transparent colours displayed as hard colours (ex. black or white instead of tr
domlysz
domlysz commented Mar 11, 2020

Please respect the following template to report a new issue, otherwise your issue will be automatically closed.

Before submitting, search through existing open or closed issues reports and through blender.stackexchange.com to check whether the issue already exists.

Make sure the issue concerns the BlenderGIS addon and not Blender itself.

In preference do not ask for help here, only report

dust3d
follower
follower commented Dec 2, 2018

It would be helpful to document the minimum version(s) of Mac OS X / macOS that are supported by the binaries/source.

It seems that for v1.0.0-beta.6 binaries the minimum Mac OS X version is 10.10 (which I guess is driven by the use of Qt 5.9).

[Unrelated: This is a really nice overview of the evolution of the project and your process/learning: <http://docs.dust3d.org/en/latest/origin_and_fu

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