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game-development

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GoDino
GoDino commented May 4, 2020

Godot version:
3.2

OS/device including version:
windows 10

Issue description:
if the translation is empty ("") in a certain language, the server returns the key (po files), a single quote " (csv), or the english translation if left empty without quotes. It does not seem consistent. From a developers viewpoint it should just return whatever is there (automation always being a s

simonsan
simonsan commented May 4, 2020

Right now we can not easily set a compile and a version within our configure script. #1250 did a small fix for clang-9 and clang-10 because we needed that for the CI. But it would be nice to create some parser that "respects the versions making it easier to test for multiple compiler versions" (@TheJJ ).

Regarding:

This should be just a small fix, we should probably implement somethi

Phlosioneer
Phlosioneer commented Jan 27, 2020

The documentation says:

wangid: The Wang ID, which is a 32-bit unsigned integer stored in the format 0xCECECECE (where each C is a corner color and each E is an edge color, from right to left clockwise, starting with the top edge)

This is my test case:
testCase

The TSX output is:
`

TheBricktop
TheBricktop commented Dec 6, 2018

Describe the bug
The Unity usage example assumes that user has Rantionary.rpkg file in assets/resources folder but there is no step by step information on how to import those and from what source.
The Rant3.zip from github doesn't contain said file.

To Reproduce
Steps to reproduce the behavior:

  1. Follow the Running in Unity tutorial
  2. Run the example in Unity
  3. See the erro

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