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Oct 27, 2019 - C++
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sega-master-system
Here are 48 public repositories matching this topic...
Official Repository of FB Alpha Emulator
development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 homebrew programming using C language (and the SDCC compiler)
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Apr 22, 2020 - C
ghost
commented
Dec 20, 2019
What the title says, currently no APKs provided external to the Google Play Store which is not uber intuitive to FOSS.
Z80 ASM library (and C conversion/compression tools) to allow replay of VGMs as background music/SFX in SEGA Master System / SEGA Game Gear homebrew programs
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Apr 4, 2020 - Assembly
Converts images to Master System data formats
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Sep 30, 2019 - C#
Sega 8-bit home systems (Master System, Game Gear, SF-7000) BIOS/bootloader code
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Apr 12, 2019 - Assembly
maxim-zhao
commented
Oct 29, 2019
The text like “you defeated the <enemy>” should pluralise to reflect the number of enemies. Maybe also show the number in the name box? (Decreasing when dead, hidden when starting at 1, e.g. Dark Force, LaShiec.)
Sega Master System version of the Nintendo World Championships competition cartridge
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Feb 14, 2017 - Assembly
Compression DLLs for BMP2Tile
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Jul 3, 2019 - C
This is a Sega Master System clone of an Atari 2600 game named Turmoil. I had originally made the first, unfinished, version for SMS Power's 2012 competition, then now, four years later, I decided to resume development on this for the 2016 competition.
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Jan 8, 2017 - C
Patching Sega Master System games with high-quality samples
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Jul 7, 2018 - Assembly
RgbQuant.js adapted for quantizing images for the Sega Master System hardware
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Feb 6, 2019 - JavaScript
An editor for making games for retro platforms
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Jul 13, 2017 - HTML
Converts sampled audio data inside ROM files to a WAV file
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Mar 18, 2016 - C#
Modifications to Battlemaniacs for Master System to make it more like the SNES original
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Dec 8, 2019 - Assembly
Converts twee projects into S.A.M. projects
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Sep 5, 2018 - HTML
Converts WAV data to SN76489 attenuation data with a novel algorithm to minimise quantisation error
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May 18, 2016 - C++
Editor for Master System Micro Machines
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Sep 16, 2017 - Assembly
2048 - Simple puzzle game for the Sega Master System
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Jun 5, 2018 - Assembly
Tool to convert 16 colors images files (PNG/GIF/PPM/PGM) to a format suitable for inclusion in Sega Master System programs.
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Feb 3, 2019 - Tcl
Video Game Music file viewer/editor/optimiser/trimmer
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Aug 28, 2014 - C
NES/SMS development tools
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Jul 17, 2019 - C#
Fork of PSMS Reloaded - Sega Master System & Game Gear emulator for PS2
emulator
playstation-2
master-system
game-gear-emulator
sega-game-gear
playstation2
sega-master-system
gamegear
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May 24, 2018 - C
Master System Micro Machines competition play hack
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Sep 10, 2018 - Assembly
Master System Brawler for the fnac'n pixels jam
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May 28, 2018 - C
Astroblast (Atari 2600) meets Swabby!
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Jun 26, 2018 - Assembly
My entry for SMS Power 2018 SMS Coding competition http://www.smspower.org/Homebrew/DuckslayerAdventures-SMS
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Apr 1, 2018 - C
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Hi,
First off - great work - thanks :)
I just noticed (in the Wiki) that states {0, 1} in the 6-button Genesis State Table are blank!?
...should they not be the same as states {2, 3}?
IE. (0==2) and (1==3)
QV. "The first 4 states (0-3) report buttons like a 3-button controller. Games programmed to read a 3-button controller once per frame still work as expected."
IE.
State | Se