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debugger

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rocallahan
rocallahan commented Apr 10, 2018

gdb supports QPassSignals as a way to tell the agent about signals that should be passed directly to the debuggee without being reported to gdb. Supporting this could greatly speed up reverse execution when many gdb-ignored signals have been delivered, e.g. SIGSYS in Firefox sandboxed content processes.

Guria
Guria commented Mar 2, 2017

Please leave info about your projects using Cerebral and function tree.
I am prepaing internal presentation on corporate event and I need some cool reference to mention in it. And of course we can include references to your projects on docs website if you want.

Please provide:

  • short description
  • a link to project if available
  • screenshots and/or dynamic gif (especially @gaspard app with
robbiesri
robbiesri commented Jun 6, 2019

This is particularly for the Depth Buffer in the Framebuffer pane. Sometimes I can't see certain objects rendering into the depth buffer because it is being visualized from 0 to 1. If most of the buffer is closer to 0 than 1, I can't really see anything. So I'd like to be able to clamp the visual range in order to more easily visualize the framebuffer.

I guess it's a bit tricky for how the co

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