OpenGL
OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
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Right now we give the following information (as of April 2020 with this #1227 ):
openage v0.4.0-129-g4f3538779 [devmode]
inotify, opengl
Clang 6.0.0 []
Cython 0.26.1
nyan-lib
Qt-version 5.9.5
CI config version NOT SET
Eigen 3.3.4
Harfbuzz 1.7.2
SDL 2.0.8
libc-compile 2.27
libc-runtime 2.27
For future debugging on the user side we could give more information:
- libc
As @TimvanScherpenzeel pointed out, cmgen should better explain that --size applies to the DFG LUT as well and that a cubemap and the LUT cannot be generated at the same time.
I ran across this with the "rainbow flag" emoji, which is in hex => \u1f3f3\ufe0f\u200d\u1f308, or "waving white flag", "variant selector", "zero-width joiner" and "rainbow". However I input it, either by copy/pasting it or using the ctrl-shift-u kitty unicode input, it always renders with extra space afterwards:

{
}
Notice that all identifiers that start with underscore followed by a capitalized char (like _T) or identifiers that start with double underscores (__t) are res
Code Documentation
There is very little documentation available for the source code. As such, the source is highly difficult to understand and interpret by others. Please consider adding in appropriate documentation as soon as possible.
Using Gstreamer isPlaying() always returns true even when paused and using plain ofVideoPlayer it returns false when paused. It would be great to have a standard behavior.
see:
arturoc/ofxGStreamer#27
It was happening in my own code, but it also 100% reproduces for me in the examples. Simply build the examples, run and hit the window close button.
Seems to be something relating to it still being inside renderFrame() during bgfx::shutdown().
<img width="1582" alt="Screenshot 2019-12-25 at 14 38 40" src="https://user-images.githubusercontent.com/621629/71447311-a7752680-2724-11ea-8a29-c2eae
The documentation for glfwSetKeyCallback at https://www.glfw.org/docs/latest/input_guide.html#input_key offers little guidance on what will cause a GLFW_REPEAT action, which can cause confusion such as in the forum post Key Callback Not Registering Every Key Press
.
I think we should consider modifyi
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Updated
Mar 28, 2020 - C++
sf::Style::None works at exclusive fullscreen mode as in sf::Style::Fullscreen when resolution is at max. It works as windowed at smaller resolutions.
Skype's screenshare is showing black screen if it's borderless & max resolution.
Screenshot programs also shows black, or captures a very very old frame.
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Apr 16, 2020 - C++
We have this performance issue in Vulkan backend that gfx-rs API is based on iterators, and Ash expects slices, so we need some extremely lightweight way of producing a slice, sometimes without knowing anything about the number of elements. Basically, we want alloca, but it's not available in Rust.
However there is a simple crate that does something similar - https://github.com/NotIntMan/inpl
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Apr 22, 2020 - C
Hello,
I suspect that the wiki for the closeness centrality is wrong: it says that the closeness centrality is calculated as "The average distance from a given node to all other nodes in the network.", while in the reported wikipedia page it is defined as the inverse of that. The defi
Your Setup:
- Olive version: Olive (April 2019 | Alpha | 1e3cf533)
- Source: https://olivevideoeditor.org/download.php
- Operating system: Windows 8.1
The Undo Redo Shortcuts do not work so I have to click the icons instead.
From https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Using_the_2D_Subsystem#polygon :
paths
- ...
- multiple vectors
- Creates primary and secondary shapes. Secondary shapes are subtracted from the primary shape (like difference). Secondary shapes may be wholly or partially within the primary shape.
This makes it sound like any secondary paths act as purely "negative
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Updated
Apr 4, 2020 - Java
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Updated
Apr 21, 2020 - C++
Can you please provide the correct definition of what the 'fitness' in registration is? To be consistent with the code implementation.
in the docs:
"property fitness
The overlapping area (# of inlier correspondences / # of points in target). Higher is better."
http://www.open3d.org/docs/release/python_api/open3d.registration.RegistrationResult.html
http://www.open3d.org/docs/release
As of 00e1f52cf95c16b0cea34c83372145532b4745ba the LWJGL codebase has a new directory layout. This has broken the included Eclipse project.
Assimp Tutorial
I think there's an extra #endif in tinyfiles.h. Around line 88 there's this:
#if defined( TINYPATH_IMPLEMENTATION )
#endif TINYPATH_IMPLEMENTATION
That #endif doesn't look like it should be there. I get compilation errors about the final #endif having no matching #if
The following code fails:
from panda3d.core import *
dst = PNMImage(2, 2)
src = PNMImage(1, 1)
dst.add_sub_image(src, 1, 1, 0, 0, 1, 1)However, using copy_sub_image works fine. This is because add_sub_image does not properly add the offset when sampling the source image.
Fixing this will require adding the offset calculation from the other *_sub_image methods to
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Updated
Jan 26, 2020 - Go
Created by Silicon Graphics
Released January 1992
- Website
- www.opengl.org
- Wikipedia
- Wikipedia

When opening Alacritty with
--classoption it changes the window instance instead the class.For example, if I do
alacritty --class fooand I check the window properties I got:--titleoption is working as expected, although.Infos
OS: Funtoo Linux
Window Manager: dwm
Alacritty: alacritty 0.5.0-dev (03bce99)