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Apr 3, 2020
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Samples showing how to use Azure and AI services in Mixed Reality projects
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Mar 12, 2020 - C#
Prismatic is a declarative JS library for creating 3D content for the Helio browser.
vr
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mr
xr
magicleap
helio
prismatic
helio-browser
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3d-browser-development
spatial-web
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flying-whales
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Mar 16, 2020 - JavaScript
Data Analysis Using Hadoop/Spark/Storm/ElasticSearch/ML etc. This is My Daily Notes/Code/Demo. Don't fork, Just star !
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Jun 5, 2020 - Java
Awesome list of 3D resources.
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Jul 12, 2018
ILLIXR: Illinois Extended Reality Testbed
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Jun 11, 2020 - C++
Stata package for two-sample Mendelian randomization analyses using summary data
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mendelianrandomisation
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Feb 26, 2020 - Stata
Awesome Windows Mixed Reality libs
javascript
csharp
cplusplus
unity
hololens
vr
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mixed-reality
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unreal-engine-4
windows-mixed-reality
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May 22, 2019
simplify the bootstrap procedure of managing your dotfiles with vcsh
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Apr 5, 2018 - Shell
TIBCO LABS™ Project ART
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May 8, 2020 - C#
A starter project for working with the Microsoft Hololens. You just need to build and plug in your Hololens to get started. Enjoy a white van, I encourage you to add your own objects.
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Oct 27, 2017 - C#
TURX
commented
Mar 16, 2020
There should be a method that can calculate the size of the panel under an outside model and the initial position of the user when entered the view of any model from the menu.
A list of applications in the XR space
augmented-reality
vr
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xr-applications-tracker
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Dec 11, 2019
Framework Design for Multiplayer Motion Sensing Game in Mixture Reality (HoloLens)
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Mar 10, 2020 - C#
❐ The web framework for Mixed-Reality ❑
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Mar 27, 2019 - TypeScript
linucks
commented
May 26, 2017
Log files do not contain Cluster score type information:
Ensemble Results
----------------
Cluster method: spicker
Cluster score type: None <-- HERE
Number of clusters: 3
Truncation method: percent
Percent truncation: 5
Side-chain treatments: ['polyAla', 'reliable', 'allatom']
hlasimpk
commented
Feb 12, 2020
Gemmi has significantly more documentation and allows you to do things like modify PDB files and read all sorts of reflection files.
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I like .ply, it's an easy format that supports vertex colors! .ply files are often used for point clouds, so it could be good to consider point cloud rendering when importing .ply files as well.
Might be able to find a nice library for this on here:
https://github.com/nothings/single_file_libs