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unity3d-plugin

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Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.

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agarcialeon
agarcialeon commented May 7, 2019

Althougt code can be commented in the scripts, could be great to generate automatic documentation for the scripts and host it in the gh-pages branch of this repository.

In this way we can have a presentation web for the library and also the related documentation on how the API works.

I have checked DocFX and it seems it's possible to implement the pipeline for hosting the documentation as st

lapislazinus
lapislazinus commented Mar 2, 2020

The documentation mentions a variety of different camera profiles / resolutions to choose from.
However, i only get two supported resolutions at runtime: 2272x1278 and 896x504, with 30 or 15 FPS each.
I also noticed that the video stream is not opened using the center camera, but one of the tracking cameras on the side.
This suspect this to be related, but i don't know whether i only get those

MapsSDK-Unity
CubicVR
CubicVR commented Jan 27, 2020

Is your feature request related to a problem? Please describe.
Currently MapRenderer.Raycast api will raycast to everything on the map. It would be helpful to add a method that has reference modes similar to MapPin.AltitudeReference. For example being able to sketch only on the terrain while ignoring buildings. Or when dragging 3D models onto the map, ability to cast only onto the terrain...

MarisaLovesUsAll
MarisaLovesUsAll commented Oct 13, 2016

Hey, just bought the tool.
Pretty easy and awesome, but I think it needs a bit more tutorials. For example, a page with all hotkeys or some videos with workflow & tips would be helpful.
Thanks!
Hey, just bought the tool.
Pretty easy and awesome, but I think it needs a bit more tutorials. For example, a page with all hotkeys or some videos with workflow & tips would be helpful.
Thanks!

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