renderer
Here are 442 public repositories matching this topic...
código da aplicação
import React, { useState, Component } from 'react';
// import { Document, Page } from 'react-pdf/dist/entry.webpack';
import {
Document,
Page,
Text,
View,
PDFDownloadLink,
Button,
} from '@react-pdf/renderer';
// import { Container } from './styles';
// import jsPDF from 'jspdf';
// import { renderToString } from 'react-dom/server';
import pdfCurrently, ESLint is set to ignore unused variables. If warnings for unused variables are enabled (by changing the line to "no-unused-vars": "warn"), ESLint finds 76 places where unused variables are created.
If these variables are part of previously-existing functionality that has been obsol
If this library is loaded without react-devtools-core or ws being installed, https://github.com/Yomguithereal/react-blessed/blob/1ae620a62c90bd34051d6458876a6b70abd7cf77/src/fiber/devtools.js will throw an error, resulting in this message being logged to the console. I see
For #12, we need to preserve link reference definitions. We also need to be able to distinguish between the different link types (inline links, autolinks, reference links).
There is an old PR which might serve as a starting point: atlassian/commonmark-java#20 (comment)
I'm not sure yet what th
-
Updated
Dec 7, 2018 - JavaScript
I wish doxygen documents is hosted online somewhere, it's kinda annoying just to clone and make my own copy to read documentations.
Anyway, this framework really helps me to make my own game engine.
Thanks.
Create a boilerplate project to start with React Ape. It should be quite simple, just one component and "live reload" working. I'm open to ideas to start the project, but I really don't to add a CLI for it. It can be a script on gh (ex: sh https://github.com/raphamorim/react-ape/raw/scripts/start.sh) that can clone and install the dependencies.
-
Updated
Apr 25, 2019 - C
-
Updated
May 4, 2020 - JavaScript
-
Updated
May 26, 2020 - JavaScript
Add Examples?
It would be nice to see an examples folder with source code. Perhaps projects for the PBR spheres and teapots, vertex buffers, offscreen rendering, post effects, etc. : )
The documentation for tangram-es 0.12.0 for all methods of MapChangeListener mentions that it is called on the UI thread. However, this is not always true.
TouchInput responders are called on the UI thread by the Android system. It is not documented by Android to be c
-
Updated
May 3, 2018 - C++
Not entirely an issue but not obvious from the docs so pardon my ignorance, how do I extend the webpack config for dev/prod builds.
-
Updated
Jan 11, 2020 - C++
-
Updated
Jan 10, 2020 - JavaScript
-
Updated
Feb 3, 2020 - C++
-
Updated
Oct 20, 2019 - Crystal
For instance, "Shading Normal" should be "Shading Normals".
Improve this page
Add a description, image, and links to the renderer topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the renderer topic, visit your repo's landing page and select "manage topics."
I met a number of people who added extra renderer because of this example:
https://pixijs.download/dev/docs/PIXI.RenderTexture.html
We should post a notice that it has to be the same
rendererthey use, and not new one.