Pinned issues
Visual studio 2017 unable to reference Valve.VR Namespace out...
#707
by The-Beekeeper
was closed May 4, 2020
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SteamVR uses legacy bindings on first startup of game and not the bindings that shipped with the game.
#885
opened Dec 22, 2020 by
Kulgann
Teleportation stops working when a Valve Index is connected.
Needs more information
#880
opened Dec 15, 2020 by
Giantbean
ui-destroying bug in skeleton poser editor
Fixed in next release
Need Retest
#876
opened Dec 12, 2020 by
locque
Teleport Destination drawing order is incorrect when building with URP
#875
opened Dec 12, 2020 by
shiena
Cannot build webgl on multiplatform project
Fixed in next release
Need Retest
#869
opened Dec 7, 2020 by
theDoubi125
2d fallback camera controller broken, only works when hmd is turned off
#868
opened Dec 5, 2020 by
locque
Controller Binding menu cannot scroll through action sets
Fixed in next release
#865
opened Nov 27, 2020 by
MiroslavKS
Unity 2020 openVR_api crashes with URP
Needs more information
#864
opened Nov 26, 2020 by
LittleMatjes
About how to integrate both Oculus Quest 2 and Valve knuckles in a PC. Is it possible?
#858
opened Nov 9, 2020 by
castana1962
stereoTargetEye does not work with steamVR, urp, unity 2020.1 and xr plugin management
#847
opened Oct 16, 2020 by
daniel-halodi
can the SteamVR Unity fallback camera emulator interact within more distance?
#849
opened Oct 6, 2020 by
jensteinkamp
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Updated in the last three days: updated:>2021-01-02.