gui
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- I have marked all applicable categories:
- exception-raising bug
- [ x] visual output bug
- documentation request (i.e. "X is missing from the documentation." If instead I want to ask "how to use X?" I understand [StackOverflow#tqdm] is more appropriate)
- new feature request
- [ x] I have visited the [source website], and in particular
read the [known iss
Sometimes it is needed to store compressed data in the DB. Unfortunately not all the DBs have built-in compression and FUSE compressed FSes are not available for every OS. So it may make sense to store compressed binary blobs in the DB.
Unfortunately when one sees them in DBeaver he sees them compressed, but often they are needed uncompressed. So it'd be nice to have a feature to decompress the
Please support for dynamic changes to the HTML elements inside html macro,so that the following compiles:
fn view(&self) -> Html {
html! {
<{self.props.tag}>
<h2>{self.props.title}</h2>
</{self.props.tag}>
}
}
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Updated
Apr 1, 2020 - TypeScript
Basic info
Application name: prom2teams
Application repo link: https://github.com/idealista/prom2teams
**Application h
Describe the bug
Using application.NewWindow to create a secondary window, it's not possible to re-use that window after it has been closed. If the user presses the X button, the window doesn't respond to Show() calls any more.
To Reproduce
- Create a main window
- Create a secondary window
- Close the secondary window
- Attempt to re-show the secondary window.
Example co
I'll try to PR updates to the README.md file. In the meantime, making this ticket with the correct directions for anyone trying to build the latest release for themselves:
npm run pack. Quit the process once the webpack analyzer graphic pops up.node bin/pack.js- Don't worry about
Unhandled rejection Error: No identity found for signing.error. - Packaged app ready at `dist/
Is your feature request related to a problem? Please describe.
gdb features, such as whether reverse debugging is enabled, is currently guessed at by gdbgui.
Describe the solution you'd like
use -list-feature instead of guessing gdb's features
Is your feature request related to a problem? Please describe.
Currently when opening a context menu using keyboard in disassembly widget or graph widget it opens generic widget context menu as if user right clicked outside any instructions.
Describe the solution you'd like
Opening context menu using keyboard in those widgets should open the dissaembly context menu for current pos
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Updated
May 27, 2020 - Go
Short tutorial
Yes i can see the _examples folder and i can run the code but a short tutorial will defiantly increase adoption, also with a better documentation. Who don`t like a documentation like http://flask.pocoo.org/docs/0.12/?
Thank you for your efforts and time.
部署在服务端, AriaNg 1.1.0
Nginx 开启 add_header X-Content-Type-Options "nosniff" always; 后导致浏览器拒绝加载静态资源的错误, 具体看 console 提示:
Creating Application Cache with manifest https://example.com/aria2/index.manifest
example.com/:1 Application Cache Checking event
example.com/:1 Application Cache Downloading event
example.com/:1 Refused to apply style from 'https://example.com/aria2/css/bootstrap-3.4.
Image Zoom & Pan
I've searched here and Zulip and couldn't find any relevant discussion.
Are there plans to implement a widget to allow zooming in on an Image (past the dimensions of the parent element / application window) and panning?
Flameshot version
$ flameshot --version
Flameshot v0.6.0
Compiled with Qt 5.14.1
Describe the bug
When using the following format for saving screenshots
$ flameshot config -f %Y_%m_%e__%H_%M_%S
Days are expected to be two digits, a space is used when a day is printed with one digit (see below)
$ ls -A1 ~/Pictures/ss
2020_04_30__12_16_26.png
20
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Example graphics for UI elements would provide a better overview.
-
The documentation would be clearer if the methods of the classes were divided into different "categories" as in the Qt documentation:
- methods of the respective class
- slots
- signals / events
- inherited methods / properties from other classes
- An overview that shows which of the respective properties, method
TODO before launch
I append text to the control QPlainTextEdit after interval, please help me how to scroll to the bottom,
I can't find any APIs: https://docs.nodegui.org/docs/api/generated/classes/qplaintextedit
Thanks
~/.config/youtube-dlg should just contain configuration files and not logs (which should go to $XDG_DATA_HOME/youtube-dlg/ ) nor youtube-dl binary (which should go to $XDG_CACHE_HOME).
Please also consider using appdirs instead of hardcoding ~/.config/
Consider replacing drawStuff() in examples\drawing\drawing.go with the following code:
func testDraw(canvas *walk.Canvas) {
font, err := walk.NewFont("MS Shell Dlg 2", 12, 0)
if err != nil {
panic(err)
}
col := walk.RGB(0, 0, 0)
y := 8
n := 8
dx := canvas.Bounds().Width / n
x := 0
for i := 0; i < n; i++ {
format := walk.TextLeft | walk.TextTop
b := canvas.Bound
The instructions say that you can open the file with a right click to open with powershell. However, this doesnt grant admin rights and things dont work properly. Is it possible to right click and open with powershell with admin rights?
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Updated
May 22, 2020 - C++
Red/System []
s2: declare struct! [
a [integer!]
b [c-string!]
c [struct! [d [integer!] e [float!]] value]
]
probe size? s2
Taken from https://static.red-lang.org/red-system-specs.html#section-4.7.2
Says:
Compiling to native code...
*** Red/System Compiler Internal Error: Script Error : last expected series argument of type: series port tuple
*** Where: for
System Details:
-
Updated
May 21, 2020 - Objective-C
I was in trouble when managing my document with mongo express.
It cannot show the detail of a document which have number type id.
repro steps:
- insert a doc with a number type id
{
"_id": 123456,
"message": "another field"
}- find the document we just insert above and click it
- an error is shown on the screen:
Document not found!
can anybody help?
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Some changes have been made to the main Readme (which appears when landing on the github webpage) and the FAQ. This is a post to notify people, gather some interest and suggestions.
Thanks to @ker0chan for her help on the Readme (lots more feedback that I haven't processed yet) and @ButternCream for his help working on the FAQ.