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marathon-envs
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
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Graphics
Unity Graphics - Including Scriptable Render Pipeline
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ml-agents
Unity Machine Learning Agents Toolkit
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arfoundation-samples
Example content for Unity projects based on AR Foundation
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SynthDet
SynthDet - An end-to-end object detection pipeline using synthetic data
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com.unity.perception
Perception toolkit for sim2real training and validation
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Kinematica_Demo
Kinematica Demo Project
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upm-package-cinemachine
Smart camera tools for passionate creators
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DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
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PerformanceBenchmarkReporter
The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performance Testing package, then use these benchmark values to compare subsequent performance test results in an html output utilizing graphical visualizations.
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com.unity.formats.fbx
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
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Reflect-Extensions
Runtime components and Editor tools to make the most of Unity Reflect.
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com.unity.mobile.notifications
Mobile Notifications Package
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Unity.Mathematics
The C# math library used in Unity providing vector types and math functions with a shader like syntax
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InputSystem
An efficient and versatile input system for Unity.
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NotificationsSamples
Sample project for Unity Notifications
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UnityCsReference
Unity C# reference source code
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AssetGraph
Visual Workflow Automation Tool for Unity.
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bdwgc
Forked from ivmai/bdwgcThe Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)
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Addressables-Sample
Demo project using Addressables package
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NavMeshComponents
High Level API Components for Runtime NavMesh Building
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