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Jun 2, 2020 - Swift
ios-animation
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This is not an issue but an observation. I no longer use storyboards for my view. Today I faced an issue with Skeletonview when I added it to my UITableViewCell, animations, frames everything was working wrong... did a lot of permutation combinations turning the properties on and off. Finally found that when you add elements in UITableViewCell you should add it to contentView and not to th
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No documentation
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hey is this usable with swift? I'd appreciate it if provided with a sample project
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Currently, the framework is lagging unit testing. Add some unit test.
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What did you do?
Using the City Guide example
What did you expect to happen?
If I select a cell (say Toronto) I expect Toronto to be the cell that performs the 'present modally' segue animation
What happened instead?
instead another random cell expands
General Information
iOS Version(s): 13
Swift Version: 5
Devices/Simulators: iphone x
Reproducibl