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Hi,
I am looking at the images example as a starting point.
Has anyone written an equivalent image node but for OpenGL/3D ? Any advice ?
I am thinking of prototyping something that read in e.g. a Wavefront file in one node and pass the data to a 3D node to display
If I also need to provide Pan-Zoom-Rotate in the 3D node, is there anything else to take note of ?
Cheers
The text was updated successfully, but these errors were encountered:
I used a OpenGL image widget if mine and in worked perfectly. The only issue was to handle mouse/key board input and split in properly between the nodes and the widget itself. just embed a a OpenGLWidget *QOpenGLWidget
Successfully merging a pull request may close this issue.
Hi,
I am looking at the images example as a starting point.
Has anyone written an equivalent image node but for OpenGL/3D ? Any advice ?
I am thinking of prototyping something that read in e.g. a Wavefront file in one node and pass the data to a 3D node to display
If I also need to provide Pan-Zoom-Rotate in the 3D node, is there anything else to take note of ?
Cheers
The text was updated successfully, but these errors were encountered: