entity-component-system
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Hi,
I think I may have stumbled upon a bug.
With the value to set 'Cart' it shows 'Gear' in the drawer, this happens consistently throughout all other values
<img width="411" alt="image" src="https://user-images.githubusercontent.com/20213078/4796
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We need to create some architectural documentation to make it easier to onboard contributors.
Describe the problem you are trying to solve.
Adopting Flecs would be made easier if prebuilt binaries were available for the CI platforms.
Describe the solution you'd like
A configuration that makes binaries available for a CI that supports it.
Update benchmarks.
The benchmarks are a bit outdated which makes them less useful for choosing a framework.
DOCUMENTATION?
this is really what i need. When I use bgfx and want to combine it with assimp, I find your project and this is prefect for me. But there is no documentation about its useage, So it is hard to begin After compiling
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Many behavior classes are using a std::variant to model their state machine, with a couple of structs representing the possible states. See lava_fountain.hpp for an example of this pattern.
Due to a bug in older versions of GCC, it was necessary to declare
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Readme: Readme needs rewritting and rewording. Multi-stage process and other parts of this issue are completed.
Docstrings: Docstrings need to be reworded, rewritten, reformated, and in some cases, added.
Might also add type hinting to certain methods.
Documentaton: Docs will be based mostly off of docstrings, with light edits dependin on context.
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The new converter (#1151) uses member objects to operate on data from the
.datfiles. While these provide the necessary functions for conversion, they are also significantly larger than the original dat file entries (20x - 400x the size). This results in a comparatively high memory usage, especially for DE2 which uses ~1.6 GB of memory for all dat file entries. Note that the converter does not