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mixed-reality

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MapsSDK-Unity
CubicVR
CubicVR commented Jan 27, 2020

Is your feature request related to a problem? Please describe.
Currently MapRenderer.Raycast api will raycast to everything on the map. It would be helpful to add a method that has reference modes similar to MapPin.AltitudeReference. For example being able to sketch only on the terrain while ignoring buildings. Or when dragging 3D models onto the map, ability to cast only onto the terrain...

StereoKit
MarkFMB
MarkFMB commented Mar 16, 2018

As a documentation suggestion -

I found that I needed to use Unity version 5.6.1f1 and Visual Studio 2015 -- Update 3.

For the Unity "Build Settings" -- I adopted the following changes to the ReadMe's screen image of Build Settings:

Target Device -- HoloLens
UWP SDK -- 10.0.14393.0

![image](https://user-images.githubusercontent.com/1923683/37540614-0145e45c-292e-11e8-90

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