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swift-framework
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Add Easy Game Center
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log.debug("A tagged log message", userInfo: Dev.dave | Tag.sensitive)
That's somehow will confuse the user who only advantages one kind of Tag.
Then I suggest appending one demo code as below for that scenario.
log.debug("A tagged log message", userInfo: Tag.sensitive.dictionary)
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http://blog.cocoapods.org/CocoaPods-1.7.0-beta/#support-for-multiple-swift-versions
The swift_version DSL that was first introduced in CocoaPods 1.4.0 has now been expanded to support multiple Swift versions. This helps pod authors and gives consumers more flexibility when it comes to choosing which version of Swift to use when consuming a pod.
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Currently, the framework is lagging unit testing. Add some unit test.
When using the expand text feature of the label in a tableview and it's a large portion of its height, it consumes clicks.
Describe the solution you'd like
Ideally only expand the label when the "more" bit is clicked.
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Add a new convenience initializer for UIBarButtonItem so that it enable user to add Badge on Bar Button Item!
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Easy Game Center helps to manage Game Center in iOS. Report and track high scores, achievements and Multiplayer. Easy Game Center falicite management of Game Center.
https://github.com/DaRkD0G/Easy-Game-Center-Swift