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undrfined
undrfined commented Sep 29, 2016

Issue description

When i trying to teleport player using Player::teleport method with pitch and yaw pitch always will be set to 0.
UPD: MovePlayerPacket::MODE_RESET set pitch to 0 when MovePlayerPacket::MODE_NORMAL not. Looks like client-side bug.

Steps to reproduce the issue

Just use this code:

$player->teleport(new Vector3(128, 69, 128), $player->yaw, 45);

OS and versio

Vertex-Client
Vertex-Client commented Sep 4, 2016

Reporting an issue should be done in the following format:

Title

Use a short description of the problem instead of just "HELP!!!!1!!!1".

Body

    1. A description of the issue
    1. How to reproduce
    • Example: "Eat a potato and then you'll see it becoming green."
    1. System info (or take a screenshot of the information screen debug info)
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