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šŸ‘¾
Using šŸ–„ šŸ’», listening to šŸŽµ, drawing āœļø, tattooed 😈
šŸ‘¾
Using šŸ–„ šŸ’», listening to šŸŽµ, drawing āœļø, tattooed 😈
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  1. A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca.

    C++ 79 3

  2. šŸŽµšŸŽøA Swift library to read and write ID3 Tag of any mp3 file. Supported ID3 tag version: 2.2, 2.3 and 2.4. Supported platform: iOS, macOS, tvOS, watchOS, Linux Ubuntu. šŸŽµšŸŽø

    Swift 73 14

  3. šŸ‘¾ An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering.

    Swift 40 3

  4. šŸ“± šŸ”µāž–šŸ”µ A iOS range selection slider, developed using autolayout and highly customizable using IBDesignabled and IBInspectable or programmatically.

    Swift 44 9

  5. āš”šŸ’» OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tristimulus values) color calculation.

    C++ 34 2

  6. šŸŽ¶šŸŽµA macOS application to edit the ID3 tag of your mp3 files. Developed with RxSwift and RxCocoa. šŸŽøšŸŽ¼

    Swift 15 1

816 contributions in the last year

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June 2020

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