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Feb 3, 2020 - Java
randomizer
Here are 171 public repositories matching this topic...
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Mar 18, 2020 - C++
The UI does not reflect that Floor shuffle requires these flags.
The UI should be updated, or the Floor shuffle code should be updated to allow for use without treasure and npc shuffle
The silver harp should probably pull from zones 0 & 1 since it's most useful in swamp starts (when you have it)
Add the ability to save/load what options you have selected to easily generate new seeds with the same settings. Could also ensure race seed is always made correctly and easily.
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Jun 28, 2017 - C#
Boss requirements
There are basically no requirements on bosses right now. Appropriate requirements should be determined (varying levels of difficulty) and added to the randomizer.
If anyone has opinions/requests for boss requirements, feel free to comment.
Current lower-difficulty requirements: https://github.com/thezerothcat/LaMulanaRandomizer/blob/master/src/main/resources/lmr/randomizer/requirement/bosses
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Sep 25, 2019 - GLSL
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Outdated Usage tab
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Mar 20, 2020 - TypeScript
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Mar 20, 2020 - mcfunction
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Nov 16, 2016 - Java
Research note locations, despite being "visible items" are not considered in the item placement. It would be nice to begin including them.
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Oct 26, 2019 - JavaScript
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From the v31 bugs doc: