phaserjs
Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js for WebGL and Canvas rendering, and supports desktop and mobile web browsers. Games can be compiled to iOS, Android and native desktop apps via third party tools. You can use JavaScript or TypeScript for development.
Here are 454 public repositories matching this topic...
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Jan 27, 2020 - JavaScript
I've seen plenty of folks use alternatives to SASS.
Such as:
- LESS http://lesscss.org/
- Stylus http://stylus-lang.com/
- PostCSS http://postcss.org/
So it might be nice to have a prompt such as Choose your CSS Preprocessor
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The LoaderPlugin documentation https://photonstorm.github.io/phaser3-docs/Phaser.Loader.LoaderPlugin.html does not give a clue about what the "Animation JSON Data file" is.
Is there an external documentation for this file format?
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Apr 3, 2020 - JavaScript
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Jan 2, 2020 - JavaScript
Multiplayer
I followed your tutorial. It would be nice to make a multiplayer tutorial so we can expand this game to the next level.
Your assistance is much appreciated.
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Jun 12, 2020 - JavaScript
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Dec 18, 2018 - JavaScript
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Jan 25, 2016 - JavaScript
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Apr 30, 2020 - TypeScript
Add player lives
The current HUD feature only a health bar. We should add an amount of lives as well.
Additionally, the player may gain more lives by hitting certain high scores. #13
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Feb 8, 2019 - JavaScript
Tutorial text boxes are currently displayed at hard-coded locations, and remain there. The user experience might be improved if these could be moved around.
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Sep 7, 2019 - JavaScript
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Jun 11, 2020 - Java
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Oct 31, 2018 - JavaScript
Created by Richard Davey
Latest release about 2 months ago
- Repository
- photonstorm/phaser
- Website
- phaser.io
Version
Last doc
Description
The documentation doesn't provide the good description for
gameobject.body.drag.URL: https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Body.html#useDamping__anchor
Example Test Code
Additional Infor