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  1. GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

    C++ 1.4k 364

  2. Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

    C++ 688 75

  3. HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

    C++ 474 130

  4. Clang build analysis tool using -ftime-trace

    C++ 368 27

  5. Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018

    C++ 282 31

  6. SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.

    C++ 213 11

515 contributions in the last year

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Activity overview
Contributed to aras-p/ClangBuildAnalyzer, AscendingMan/meshpreview, aras-p/smol-v and 5 other repositories
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Contribution activity

June 2020

1 contribution in private repositories Jun 2

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