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Popular repositories
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ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.
C# 15
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Perlin noise based camera shake MonoBehaviour script for Unity3D, ready to attach to a Camera. Uses a coroutine-based execution that exits after the job is done. Should be relatively performant.
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Simple but decent sound manager for Unity3D, with pitch and volume modulation, AudioSource pooling, positioned sound support, and playback completion callback.
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Serializes into PlayerPrefs, JSON file, binary file, or AES encrypted file. Lightweight, transparent, editor-configurable storage container for saving ScriptableObject state.
C# 3
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Utility class for 32 bit processes that can get their ThreadStack0, and follow pointer chains in their virtual address space to read a final value into a chosen type.
C# 2