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README.md

xLuaFramework

Created by chaolun

Requirements

How to Start

  • Download Visual Studio Code

  • Ignore unity files and add support for .lua.txt format

    Click Edit in settings.json.

    Add the following JSON to your workspace settings.

    {
      "files.exclude": {
          "**/.git": true,
          "**/.DS_Store": true,
          "**/*.meta": true,
          "**/*.*.meta": true,
          "**/*.unity": true,
          "**/*.unityproj": true,
          "**/*.mat": true,
          "**/*.fbx": true,
          "**/*.FBX": true,
          "**/*.tga": true,
          "**/*.cubemap": true,
          "**/*.prefab": true,
          "**/Library": true,
          "**/ProjectSettings": true,
          "**/Temp": true
      },
      "files.associations": {
          "*.lua.bytes": "lua",
          "*.lua.txt": "lua"
      }
    }
    

  • Install Lua plugin (choose one)

    • Install EmmyLua (free)。

    • Install luaide (vscode extensions - paid, github - free)

Reference

About

A framework allows you to do whatever you want with Lua.

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