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Jun 25, 2020 - HTML
Firefox
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Jun 25, 2020
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Jun 20, 2020 - Python
https://github.com/dabreegster/abstreet/blob/master/game/src/sandbox/dashboards/trip_table.rs
https://github.com/dabreegster/abstreet/blob/master/game/src/sandbox/dashboards/parking_overhead.rs
These share lots of duplicated code. I don't know what the ideal API to construct a table should be -- declare the columns, whether they're sortable, provide all the data in a reasonably type-safe way
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May 16, 2020 - C
Lucidchart Connector
Lucidchart empowers you and your team to create and collaborate on architecture diagrams, mockups, user flows, flowcharts, and other visuals in real time.
With Lucidchart, you can include these visuals in GitHub so team members can quickly understand an issue or pull request. Simply insert a public link to the Lucidchart document—the link will unfurl to show a preview, and unlike static diagrams, the link ensures that users always have access to the current version of the visual.
In https://github.com/Homebrew/brew/pull/7371/files I have added lots of # TODO: check could be in RuboCop comments to Library/Homebrew/dev-cmd/audit.rb. These indicate that the audit check/problem below does not rely on Formula state so could be moved to a RuboCop (https://github.com/Homebrew/brew/tree/master/Library/Homebrew/rubocops) to be faster, more reliable and provided in-editor to u
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Jun 26, 2020 - Ruby
The official Widgets Development Guide only contains the most basic widget types as example.
There is no functional example for a Flot chart in there right now. Or is it?
Since this is one of the most useful and probably used (at leat to me) widgets it would be very helpful to extend that docum
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Jun 11, 2020 - HTML
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Jun 24, 2020
Thanks for a great css library.
I spend 2 days for trying to understand why in my vue project leaflet.css file not loaded to my project in test environment while in dev it's OK.
Please add information warning to installation section about purgecss
Also will be good to add note how to add whitelist styles to purgecss
module.exports = {
plugins: {
tailwindcss: {},
'vue-
File "E:\New folder\multi-person-openpose.py", line 166, in
net = cv2.dnn.readNetFromCaffe(protoFile, weightsFile)
cv2.error: OpenCV(4.2.0) C:\projects\opencv-python\opencv\modules\dnn\src\caffe\caffe_io.cpp:1132: error: (-2:Unspecified error) FAILED: fs.is_open(). Can't open "pose/coco/pose_iter_440000.caffemodel" in function 'cv::dnn::ReadProtoFromBinaryFile'
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Jun 23, 2020
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Jun 26, 2020 - PHP
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Jun 24, 2020 - Go
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May 21, 2020
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Jun 26, 2020 - C
App specific shortcut guide for any configured app using a modifier + foreground running application.
The Shortcut Guide would function normally with the Windows key long press, but what if you added a modifier key and getting an app specific Shortcut Guide to load when pressing a modifier key whilst the app X is in the foreground.
Example: PhotoShop is running in the foreground, you press
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May 19, 2020
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Jun 25, 2020 - Python
key_1 = jax.random.PRNGKey(1)
key_2 = jax.random.PRNGKey(2)
print("output for key_1:", jax.random.randint(key_1, (), 0, 2**31))
print("output for key_2:", jax.random.randint(key_2, (), 0, 2**31))
yields
output for key_1: 0
output for key_2: 0
And indeed, the function returns 0 for any key you pass it, so long as maxval >= 2**31.
I guess this is an issue with the
I propose this topic as feature request, but it's also a documentation issue, as lack of details in user guide paragraph: https://rasa.com/docs/rasa/core/actions/#custom-actions.
What specified in paragraph Execute Actions in Other Code is obscure to me, and details at the API documentation link [Action Server](]https://rasa.com/docs/rasa/api/acti
Add thumbor to list
Sonatype DepShield
Sonatype DepShield is a GitHub App used by developers to identify and remediate vulnerabilities in their open source dependencies.
Hello,
I'm trying to build OpenDiablo 2 on FreeBSD 12.1 amd64:
`go get github.com/OpenDiablo2/OpenDiablo2
github.com/go-gl/glfw/v3.3/glfw
In file included from ../go/src/github.com/go-gl/glfw/v3.3/glfw/c_glfw_linbsd.go:18:
../go/src/github.com/go-gl/glfw/v3.3/glfw/glfw/src/linux_joystick.c:53:34: error: no member named 'linjs' in 'struct _GLFWjoystick'
../go/src/github.com/go-gl/glfw/v