New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
TGA Loader can lose data in the alpha channel in some cases
enhancement
#195
opened Sep 9, 2020 by
magcius
Support use of D3DPOOL_MANAGED for DX 9 DDSTextureLoader
utility
#194
opened Sep 9, 2020 by
walbourn
DirectXTex converts floating point numbers to integers by different way between BC4 and BC5.
bug
#171
opened Apr 6, 2020 by
yosshin4004
Compression settings struct for forward compatibility
enhancement
maintainence
#84
opened Mar 30, 2018 by
elasota
How to assemble a cubemap from pre-generated images per mipmap level
tools
#73
opened Jan 15, 2018 by
Ziriax
Loading or capture depth/stencil formats is unsupported for DirectX 12
enhancement
#46
opened Jan 31, 2017 by
walbourn
Support for loading/saving 'native' premultiplied WIC content
enhancement
#6
opened Jun 20, 2015 by
walbourn
Implement polyphase filtering for improved non-power-of-2 support
enhancement
#5
opened Jun 20, 2015 by
walbourn
Previous Next
ProTip!
Find all open issues with in progress development work with linked:pr.