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quake
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Wiki Documentation
- Fixes a privacy leak e.g.
c:\users\myname\...\foo.wad;... - Will fix in most cases the common buffer overrun crashes that happen from people having many / very long wad paths
- This would be stripped when writing the entity lump to the .bsp from what was read from the .map
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https://gist.github.com/gre/1650294
http://www.gizma.com/easing/#circ1
// simple linear tweening - no easing, no acceleration
Math.linearTween = function (t, b, c, d) {
return c*t/d + b;
};
// quadratic easing in - accelerating from zero velocity
Math.easeInQuad = function (t, b, c, d) {
t /= d;
return c*t*t + b;
};
// qua
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When using an analogue stick the mouse look is inverted. Changing the Mouse Look Inverted option in the menus does nothing to change this behavior.
Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/68438661-disabling-look-inverted-when-using-a-controller-rpi?utm_campaign=plugin&utm_content=tracker%2F1029123&utm_medium=issues&utm_
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