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love2d

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RamiLego4Game
RamiLego4Game commented May 22, 2019

Is your feature request related to a problem? Please describe.
The current documentation of LIKO-12 suffers from many problems, including:

  • Generated on the user's browser, and so it's not indexable by search engines.
  • It's hard to navigate between pages.
  • The theme is not much good.

Describe the solution you'd like
We want a better documentation software, which:

  • Stores the d
shousper
shousper commented Mar 13, 2018

I just spent a bit of time figuring out that the reason :down(..) would work but :pressed(..), etc. wouldn't was because I was calling input:update() before checking the state of the inputs.

It might be worth highlighting this in the README.md with an example :)

For example:

function love.update(dt)
    if input:pressed('down') then print('down was pressed!') end
    -- you
Shadowblitz16
Shadowblitz16 commented Jan 28, 2020

setting window size should apply both width and height immediately disregarding fps.
right now it slowly applys width and height one at a time and it takes about 2 seconds to do so.

using Love;
using System;

namespace PureCore
{
    public static class Sys
    {

        static SysRunner Scene { get; set; }
        public static void Init()
        {
            Scene = new 

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