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  • Arctic Code Vault Contributor

Popular repositories

  1. Next gen iteration of the unity community ocean shader

    C# 813 156

  2. Forked from ArieLeo/XParticle

    A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.

    C# 3

  3. Forked from keijiro/GyroCam

    Quasi-AR with gyroscopic input

    GLSL 2 1

  4. Forked from keijiro/NoiseShader

    Noise shader library for Unity

    GLSL 1

  5. Forked from keijiro/Boids

    Flocking behavior simulation (Unity)

    C# 1

  6. Forked from ArieLeo/kode80SSR

    An open source screen space reflections implementation for Unity3D 5.

    GLSL

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June - September 2020

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May 2020

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