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oauth2-client

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ejochman
ejochman commented Apr 2, 2019

There are a couple issues open right now that suggest a general restructuring of GAM code, which I agree would be good. However, one simple fix that would help both with code structure and readability of contributed code is a style guide that could be enforced during PR review.

The main file is over 13k lines, at this point, and lacks a consistent style and structure throughout, making it diff

authomatic
dirkmoors
dirkmoors commented May 7, 2015

Hi,

In order to be able to use this in my Django Project, I need to be able to use the default Django decorator '@login_required()', which will redirect a user to a 'LOGIN_URL', while providing GET parameter 'next=/page-we-came-from/' after a successfull login has been performed. One the login has been performed, and the redirection to the page we came from has succeeded, the system should see t

ObscureBug
ObscureBug commented Apr 22, 2020

I just started using OAuth2 on MacOS 10.15.4 talking to Slack using the embedded authorisation mechanism. Slack prompts for a workspace, followed by a username/password combination and a cookie is used to bypass this on subsequent attempts. Because it may be desirable to validate multiple connections or change accounts, etc. the cookie may need to be cleared.

Although

`let storage = HTTPCo

mdonogma
mdonogma commented Feb 18, 2019

You indicate Native SFSafariViewController iOS/MacOS in documentation.

The line of code below doesn't work on Xamarin.mac

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.NativeSafariAuthenticator.Activate ();

app just hangs on Xamarin.mac when trying to authenticate I line above used.

please assist

FemtoZetta
FemtoZetta commented Mar 7, 2020

The old client showed a description of the different game types (phantom-x, murder party, etc.) when mousing over them.
Can also add it in the client on mouseover when hosting games or maybe in the details part on the right. Info should be somewhere easily accessible in the client at least, because it's not obvious what most of the game types do.

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