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Jul 10, 2018 - C++
rpg-game
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What is the current behavior?
The world.items object on the server (can be accessed via http://localhost:4000/world/items populates the items on the map. When viewed, some items have extraneous information like so:
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Jun 3, 2019 - Python
Serialize Spells
- Implement all OD&D spells
- Implement Status Effects accordingly.
The Travis build is failing with the new build tooling from angular2-webpack-starter. It's probably something simple but I haven't bothered with it. Fix the build.
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Jul 6, 2020 - PHP
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Adding a new parameter to the macro recording command to add some text could help to ease macro readability.
Idea 1: adding just a comment
!macro F [-1-1]s 0 # Fudge
!macro list
id: 0 Pattern: F Command: [-1-1]s Regexp: False Comment: Fudge
Idea 2: adding specific keys and values
!macro F [-1-1]s 0 Name=Fudge
!macro list
`id: 0 Pattern: F Command: [-1-1]s Regexp: Fa
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Add a combat log or messages log that is optional but probably on by default.
This will explain the meaning of the combat feedback for new players.