diablo
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Describe
is there an option to start devilutionx to show multiplayer log in the terminal?
To Reproduce
Steps to reproduce the behavior:
- raspberrypi or linux terminal
- ./devilutionx
- no output from diablo
Expected behavior
would like to see a log of player connections and disconnections etc.
Additional context
is it -debug?
im having a tough time searching
- The player shouldn't collide with pets, while pets shouldn't be allowed to pass through players.
- Missiles shouldn't collide with ally characters.
according to http://www.coreyh.org/diablo-2-files/documentation/d2s_save_file_format_1.13d.html, the value of bytes 16-20 is the number of the currently active weapon set. Unfortunately, I have no means of checking that right now :)
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Apr 26, 2020 - C++
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Aug 25, 2019 - JavaScript
May warrant some discussion.
Update readme
- Check if dev setup is still correct
- Update with newest features
- Add other missing stuff (if any)
- Remove deprecated stuff (if any)
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Dec 22, 2019 - C
Search Results
Locations
Globals.BSHA1, line 5
Globals.CheckRevision, line 2
Globals.CheckRevision, line 6
Globals.DateToDWORD, line 2
Globals.DecryptCDKey, line 5
Globals.EncryptOLSPW, line 4
Globals.FlashWindowEx, line 17
Globals.GetLastSocketError, line 2
Glob
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Jul 16, 2017 - JavaScript
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Jun 16, 2018 - Visual Basic
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Feb 19, 2019 - PHP
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Jul 1, 2020 - TypeScript
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Jun 13, 2020 - C#
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Jun 16, 2018 - Visual Basic
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Currently documented bugs: The DSF Buglist for Diablo v1.09 (Lurker Lounge)
The goal of this issue is to document any new bugs we come across while examining the code that are native to the original game. This will help us fix them later on when we make mods/ports.
New bugs discovered (last update 06/24/18)