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GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.

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drewmccluskey
drewmccluskey commented Dec 6, 2018

Function:

  • 📌✔️mouse_button -> instad of a variable, this is now a function
  • ✔️mouse_check_button
  • ✔️mouse_check_button_pressed
  • ✔️mouse_check_button_released
  • ✔️mouse_clear
  • ✔️mouse_last_button
  • ✔️mouse_wheel_up
  • ✔️mouse_wheel_down
  • mouse_x
  • mouse_y
  • 💡 mouse (vec2)
  • window_mouse_get_x
  • window_mouse_get_y
  • ✔️window_mouse_set
  • 💡 window_mouse_get (vec2)
  • windo
hale
JohannaOtt
JohannaOtt commented Apr 30, 2020

When using a Merge function on FeatureType level and using an Aggregate function for the geometries of the source objects that are merged, this warning is displayed for the Instance transformation:
"Multiple values for source node w/o tnrasformation context"

This is expected as the mechanism which creates the warning is not aware of the fact that the Aggregate function is a greedy function usi

Created by Mark Overmars

Released November 5, 1999

Website
www.yoyogames.com/gamemaker
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