Skip to content
Avatar
🥝
🥝

Highlights

  • Arctic Code Vault Contributor
  • Pro
pezcode/README.md
 ▄▄▄· ▄▄▄ . ·▄▄▄▄•  ▄▄·         ·▄▄▄▄   ▄▄▄ .
▐█ ▄█ ▀▄.▀· ▪▀·.█▌ ▐█ ▌▪ ▪      ██▪ ██  ▀▄.▀·
 ██▀· ▐▀▀▪▄ ▄█▀▀▀• ██ ▄▄  ▄█▀▄  ▐█· ▐█▌ ▐▀▀▪▄
▐█▪·• ▐█▄▄▌ █▌▪▄█▀ ▐███▌ ▐█▌.▐▌ ██. ██  ▐█▄▄▌
.▀     ▀▀▀  ·▀▀▀ • ·▀▀▀   ▀█▄▀▪ ▀▀▀▀▀•   ▀▀▀

Pinned

  1. Clustered shading implementation with bgfx

    C++ 132 6

  2. Checkerboard rendering with Magnum and OpenGL

    C++ 9

  3. iTunes Global Hotkeys Plugin

    C++ 6

  4. Convert textures in a GLTF 2.0 model with texturec

    Python 4

  5. Cross-compiling and using the core Open3D library on Android

    CMake 5 5

  6. PE rebuilder, based on yoda's realigndll

    C++ 9 1

700 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri

Contribution activity

September 2020

Seeing something unexpected? Take a look at the GitHub profile guide.

You can’t perform that action at this time.