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148 public repositories
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🎓 Data structures and algorithms
Updated
Jul 1, 2020
JavaScript
Starter Bot for Codingame's Coders Strike Back AI Challenge (Simulation Engine + Random Search)
Create Better CG Bot in Scala
Updated
Jul 5, 2020
Scala
Referees for CodinGame multiplayers
tweak parameters for CodinGame bots
Updated
Feb 23, 2018
Java
Elegant puzzles solutions 🖊
Updated
May 16, 2020
JavaScript
Updated
Nov 16, 2019
JavaScript
Codingame Referee : Code4Life
Updated
May 16, 2017
Java
Generic referee system for codingame bots
Updated
Mar 19, 2017
Python
A small Haskell package to play with the Codingame site.
Updated
Apr 26, 2019
Haskell
A desktop application which helps in synchronizing the CodinGame IDE with a local file
Updated
Jun 3, 2020
Kotlin
A curated list of awesome Maker Resource to learn programming, making, hardware, software.
Codingame Referee: Wondev Woman
Updated
Nov 14, 2017
Java
Personal CodinGame solutions
Updated
Jun 30, 2017
Java
💪 Typescript starter template for CodinGame challenges
Updated
Aug 3, 2018
TypeScript
Gym environment of the Coders Strike Back Coding Game contest
Updated
Jul 1, 2020
Python
my (not so clean) answers to CodinGame
A starter template for solving codingame challenges with typescript powers
Updated
May 30, 2017
JavaScript
A browser extension which helps in synchronizing the CodinGame IDE with a local file
Updated
Jun 3, 2020
TypeScript
All my source code from CodinGame.com (mostly written in Python3)
Updated
Jul 7, 2020
Python
Programming challenge for learning how to draw geometric patterns with p5.Polar library
Updated
May 27, 2020
JavaScript
Practicing problem solving & Kotlin by solving CodinGame.com problems.
Updated
Dec 20, 2018
Kotlin
Codingame Referee: Mean Max
Updated
Nov 22, 2017
Java
Codingame Referee : Coders of the Caribbean
Updated
May 11, 2017
Java
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I compiled the referee and I was really confused how to use the cg-brutaltester (e.g. how to set level.league, or how to run multiple times), because it wasn't the brutaltester, but the referee for brutaltester, that I had to also compile.