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retrogaming

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zx64
zx64 commented Dec 1, 2018

From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it

When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.

I'm not sure what to do about `GetDefaultConfi

Wuzzy2
Wuzzy2 commented Nov 4, 2019

In some missions, you can only start with 1 non-grenade weapon, or you don't start with any grenades in the loadout menu.

So the grenades slot is useless if there are no grenades to choose from. The 2nd weapon slot is useless if there is only 1 non-grenade weapon to choose from. It's a bit annoying to open the grenades menu only to see there are no grenades.

I suggest the following tweaks to

tobiasger
tobiasger commented Jun 15, 2019

First off I just want to say that the theme tutorials are very detailed and educative! Kudos for that!

Would it be possible to get an update regarding the changed API reference in the theme creation tutorials? I've tried to figure out what the differences are with the updated API, but it feels like some of the new practices aren't explained. I'm especially having trouble with changing and getti

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