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assimp
malortie
malortie commented Nov 28, 2019

According to Assimp's documentation (see anim.h, line 269). The description of aiNodeAnim says the following:

The transformation matrix computed from these values replaces the node's original transformation matrix at a specific time. This means all keys are absolute and not relative to the bone default pose.

From my understanding, I believe the original transformation refers to aiNode's

ChrisRackauckas
ChrisRackauckas commented Jul 17, 2018

This issue will be used to track common interface option handling. This is a constant time factor so it's not the biggest deal, but I feel that we can improve some applications by reducing common latency here.

OrbitalMechanic
OrbitalMechanic commented May 4, 2020

I'm attempting to run the example posted on the GitHub page for diffeqpy. I've installed diffeqpy successfully on a Mac Pro (2019) running Mac OS X 10.15.4 (Catalina). I'm running the Anaconda distribution for Python ver. 3.7.6.

The code I'm running is the following:

#!/Users/user/opt/anaconda3/bin/python
from diffeqpy import de

def f(u,p,t):
    return -u

u0 = 0.5
tspan = (0.,

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