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Jul 8, 2020 - Swift
#
audio-effect
Here are 133 public repositories matching this topic...
macOS System-wide Audio Equalizer 🎧
DisPlayer is a customizable audio visualization component that works with recording and playing back audio files
swift
objective-c
audio-effect
audio-files
objective-c-library
pod
equalizer
displayers-audio-visualizers
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Jul 24, 2017 - Objective-C
Vult is a transcompiler well suited to write high-performance DSP code
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Jul 14, 2020 - OCaml
Aural Player is an audio player for macOS, inspired by Winamp for Windows.
audio
macos
swift
playlist
audio-effect
mp3
audio-player
audio-engine
mp3player
audio-processing
equalizer
swift5
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Jul 14, 2020 - Swift
signal-processing
dsp
audio-effect
filters
moog-ladder-filters
digital-signal-processing
moog
audio-filter
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Jun 16, 2019 - C++
Encode an image to sound and view it as a spectrogram - turn your images into music
audio
visualization
javascript
spectrum
sound-effects
encoding
audio-effect
audio-visualizer
sound
sound-processing
wav
spectrogram
audio-processing
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May 16, 2020 - JavaScript
Evolving Artificial Neural Networks for Cross-Adaptive Audio Effects
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Apr 12, 2019 - Python
Synthdef Pool
audio-effect
synthesizer
sound-synthesis-processes
supercollider
synth
synthesis
scsynth
ugens
synthdef
synthdef-files
supercollider-ugens
synthdefs
synthdef-pool
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Jan 18, 2018 - SuperCollider
A basic and experimental guitar modeling amp
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Mar 5, 2017 - C++
A real-time netlist based audio circuit plugin
sound-effects
cpp
signal-processing
dsp
audio-effect
sound-processing
cpp17
digital-signal-processing
jack
guitar-processor
audio-processing
jackaudio
electronics-lab
electronics-engineering
electronics-enthusiasts
electronics-design
electronics-tools
electronics-hobbyists
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Dec 23, 2019 - C++
escottalexander
commented
Jun 5, 2018
This is a lot of fun for those who love to tinker with sounds. Read through the short documentation section on creating custom sounds and start creating them! Then submit a PR to help others utilize your creative genius. We love you!
Rust-based VST plugin development library with hardware accelerated GUI support.
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Jan 14, 2019 - Rust
Node based multi effects audio processor
audio
plugin
dsp
audio-effect
guitar
header-only
pedal
audio-processing
multi-effects-processor
vst-plugin
guitar-pedal
amp-sim
iplug2
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Jul 5, 2020 - C++
Open
Ideas for Scripts?
kabirnagral
commented
Feb 25, 2018
Does anyone have any script ideas that we can develop? Feel free to share any idea that comes to mind!
A simple but powerful audio editor
audio-effect
synthesizer
audio-analysis
audio-applications
audio-recording
audio-processing
multi-track-audio
midi-editor
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Jul 2, 2020 - C++
Graphical audio convert and filter tool
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Jan 24, 2020 - C++
An interface for writing LADSPA plugins safely in Rust.
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Mar 10, 2018 - Rust
Accompanying material for the paper 'A Real-Time Audio Effect Plug-In Inspired by the Processes of Traditional Indonesian Gamelan Music'
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Oct 5, 2019 - C++
A phase vocoder written in Rust
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Apr 10, 2020 - RenderScript
A classic analog phaser effect, made with DPF and Faust
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Jan 11, 2020 - C++
Reverb effect using hybrid impulse convolution
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Dec 29, 2018 - C++
A set of minimalist VST plugins written in rust.
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May 8, 2018 - Rust
A maximally truculent distortion effect
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Sep 23, 2019 - C++
Digital model of electronic string ensemble chorus
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Nov 5, 2019 - C++
Enable to load VST plugins and use them as audio effects in openFrameworks.
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May 29, 2017 - C++
strum the sound spectrum to create strange sounds (VST, VST3, AU, and App)
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Dec 28, 2019 - C++
Simple, hackable audio editor for Linux
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Feb 25, 2018 - Python
A unique and revolutionary audio mixing tool
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Dec 13, 2019 - C++
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the wiki for nodes does not show defaults (or it's showing old defaults that have now changed)
e.g. Chrorus feedback in wiki shows 0.2 but the default in the code is 0.4.
Reading the documentation should be really helpful to see the defaults.
If the wiki should indeed show defaults I'm happy to update them.